Out-Of-Character Forums > Suggestions > Official Spell Suggestion Thread
CodeAni
Developer

Character Info
Name: Natsumi
Age: Appears early 20s
Alignment: CN
Race: Homunculus
Gender: Female
Class: Combat Medic
Silver: 10907
I've been thinking about breath spells and how it would be simpler to combine fire breath and ice breath into elemental breath. This would allow players to buy one spell that could give them ice breath, fire breath, lightning breath, earth breath(probably sand breath for IC purposes) or air breath(really just a gust of wind). It's something that could be taken into account during spell reorganization, at least.


Last profile edit: 1/2/2022
Dialogue: "speech" ~telepathy~ 'mental/silent/unintelligible'
Xallithelid

Character Info
Name: Xallithelid
Age: Around 100.
Alignment: CN
Race: Illithid
Gender: Male
Class: Mind Flayer
Silver: 30
That is a good idea, but, the only problem i can see with it is… well everyone would have to buy it in order to get what they want. Lets say, i want mint breath. i am going to have to buy it for like two hundred silver (Because the price would shift) instead of getting ice breath and subbing.

I sincerely hope, for your sake, that you are an idiot.
CodeAni
Developer

Character Info
Name: Natsumi
Age: Appears early 20s
Alignment: CN
Race: Homunculus
Gender: Female
Class: Combat Medic
Silver: 10907
Considering that both spells cost 75 silver, I anticipate the cap on a price shift would be 150 silver. We're also already having to sub these spells for other breaths, so people would have to buy a breath spell to sub for whatever they wanted either way. My idea centers around combining these spells and keeping the new spell in the 75-100 silver range just so we eliminate an extra spell that people will use for a sub anyway. It also eliminates confusion on which breath we need to sub for which element.


Last profile edit: 1/2/2022
Dialogue: "speech" ~telepathy~ 'mental/silent/unintelligible'
Rhea

Character Info
Name: Rhea
Age: Appears 20ish
Alignment: TN
Race: Siren Mixture
Gender: Female
Class: Dreamweaver
Silver: 117
Actually, we would most likely not be changing the price of a spell much if we make it for all elements. I do like the idea and I will bring it up when we work on those spells. We are going to be looking through all our arcane spells (all of our spells actually) later. We could easily craft up a spell like that but say you could only use one element at a time but have it open for all types of element. It is worth looking into!


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CodeAni
Developer

Character Info
Name: Natsumi
Age: Appears early 20s
Alignment: CN
Race: Homunculus
Gender: Female
Class: Combat Medic
Silver: 10907
Another idea I thought of when I should be sleeping is Elemental Trap. We have elemental arrows now, but not really any spells or items that would constitute a trap of elemental magic that you can set and wait for people to set off.


Last profile edit: 1/2/2022
Dialogue: "speech" ~telepathy~ 'mental/silent/unintelligible'
Rhea

Character Info
Name: Rhea
Age: Appears 20ish
Alignment: TN
Race: Siren Mixture
Gender: Female
Class: Dreamweaver
Silver: 117
Hmm, another interesting idea! We don't have anything to temporarily trap magic.n other spells that mess with the mind or body can work to do achieve it in a way. Make it hard for them to use their magic in general.


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CodeAni
Developer

Character Info
Name: Natsumi
Age: Appears early 20s
Alignment: CN
Race: Homunculus
Gender: Female
Class: Combat Medic
Silver: 10907
I'm talking more like wards rather than preventing someone from casting or capturing their spells - though I would like to see that as well. :)

The warding spells from Skyrim are what I had in mind. A caster temporarily sets down a ward that contains elemental magic of some kind, and these wards activate/explode with that element when someone steps on them or pulls some sort of trigger. It's for those mages who prefer to set magical traps rather than fighting up front: the strategists of the lot.


Last profile edit: 1/2/2022
Dialogue: "speech" ~telepathy~ 'mental/silent/unintelligible'
Silanus

Character Info
Name: Tacitus Silanus
Age: 26
Alignment: LE
Race: Human
Gender: Male
Class: Swordman/ Battlemage
Silver: 553
Water breathing spell?

"Some men by ancestry are only the shadow of a mighty name."

-Marcus Annaeus Lucanus.

CodeAni
Developer

Character Info
Name: Natsumi
Age: Appears early 20s
Alignment: CN
Race: Homunculus
Gender: Female
Class: Combat Medic
Silver: 10907
We got one. It's called Breath of Ki. :D


Last profile edit: 1/2/2022
Dialogue: "speech" ~telepathy~ 'mental/silent/unintelligible'
Silanus

Character Info
Name: Tacitus Silanus
Age: 26
Alignment: LE
Race: Human
Gender: Male
Class: Swordman/ Battlemage
Silver: 553
I would have never guessed, lol.

"Some men by ancestry are only the shadow of a mighty name."

-Marcus Annaeus Lucanus.

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