Hint: Hover over a field name if you want to know what it's for.

Author: Angela Rose, Posted: Sat Apr 1, 2017 6:00 PM, Post Subject: New Areas (Give me what you want)

Also I would love for you to go more indepth Ellie :)

Author: Angela Rose, Posted: Sat Apr 1, 2017 5:45 PM, Post Subject: New Areas (Give me what you want)

Anyonec an help out on the wiki all they have to do is get ahold of me :) through pm

Author: Noxaura, Posted: Sat Apr 1, 2017 1:33 PM, Post Subject: New Areas (Give me what you want)

I can help with the Wiki if you guys are in need <3 I'm pretty good at describing areas so if I'm given two/three words that the area is supposed to be like I can write a description up ^^

Author: Silver Star, Posted: Sat Apr 1, 2017 12:44 PM, Post Subject: New Areas (Give me what you want)

I can help with the wiki, if you'd like.

Also, in the poll, I voted for wilderness, but if I can be more specific, what I'd really like to see is a wilderness area with a hidden attraction of some sort in the centre.

Author: Angela Rose, Posted: Fri Mar 31, 2017 10:14 PM, Post Subject: New Areas (Give me what you want)

We need a lot of help with the upkeep of the wiki. Right now those of us who work on it are spread thin.  We would ideally love to get people to help fill the wiki out.

Author: Shiloh Kyrie, Posted: Fri Mar 31, 2017 9:50 PM, Post Subject: New Areas (Give me what you want)

For the ideas posted and such: they're great! I've always wanted to see a city with thunder and lightning a la Gothic horror. The magical uranium (yes that's what I'm calling it) is an interesting touch, I can't wait to see the role it'll play in the area.

I noticed a lot of areas in the world don't have much info on the wiki, or don't have anything at all. Aside from major cities and temples, places like Feeorin Forest and the Virens Forest in Corval Basin don't have anything. It'd be nice to see some basic description of the areas like how Sularia and Adeluna do.

Author: Angela Rose, Posted: Fri Mar 31, 2017 3:02 PM, Post Subject: New Areas (Give me what you want)

WHAT YOU REALLY WANT -jams out-


Poll

So Xunatar and myself will lead the area revamping/reworking/and overall area creation. (Because Staff asked for me time and Xunatar doesn't get any) :P 

SO below here I want you guys to go into depth about what you guys think  Rev needs I'm using the poll to see what all people think we really need. Over all there will be 6 new areas. 2 of which will come in the form of a competition between the USERBASE so Brandon and I will be writing 4 new areas. We're also reworking other areas that weren't working.

Just so everyone knows: Siva Zemylst will be turned into Komiteia with the City/Town type and within it will have the Wilderness type for Erimia, a wasteland. Komiteia will be the home kingdom/area for Halflings. We're working on putting it together as we speak. Hold onto your second breakfast we're going Mordor.(just kidding… I think)

Eldingarheim is getting reworked to having a city that is magic. The city will be a raised city with aqueducts and lighting rods. It will be the only city in all of Rev to have electricity but only because it is generating the magic from the constant rain and lightning. We don't have a name for the city but we have a back story for it. For a sneak peak: we posted up a wiki article for something pertaining to why the lands are in a constant state of chaos – Grisial

Bakulaw Isle is mostly staying the way it is and will be getting sort of an outpost filled with alchemists studying the plants there.

So with this in mind please share your thoughts about what we need down below! You are in control of what we bring to Rev.

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