Heracles_


Joined:
Aug 20, 2017
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Name:
Heracles Barog
Age:
21
Race:
Bugbear
Gender:
Male
Class:
Rouge
Alignment:
LN
Silver:
189
Gold:
0
The real Heracles_
Name:
Sam O
Gender:
Male
Country:
Unspecified
Birthday:
Feb 11, 1998

I like lemons!

All About Heracles Barog

Name: Heracles Barog

 Race: Bugbear

 Age: 21

 Gender: Male

Height: 7'3

Personality: Heracles is a strong believer in law and certainly in order this can be traced back to being the son of a Warlord. Most of the time Heracles is rather serious but he can laugh if he finds something amusing… usually other people's misfortune. However despite this Heracles is a rather loyal and honest individual who hates those who lie and above else cowards! Further Heracles is a strong believer in the thought that the ends justify the means.
 
Appearance: Heracles is a large Bugbear his skin is a brownish grey and his hair is a dark brown and covers large portions of his body when around races that usually are considered to be "good" Heracles will wear a broad brimmed straw hat with a scarf covering his mouth passing himself as a rather hairy Half-Orc. As a Bugbear his nose looks slightly bear like his lower jaw is more prominent and with tusks much like that of a classic orc and his ears are pointed not in the fashion of an Elf but rather in that of a Goblin. Further Heracles has luscious long brown hair.

Background: Originally named Barog son of Yazog, Barog felt like he had a different calling then becoming the future leader of his clan and perhaps getting skewered with a spear somewhere down the line. Barog is a Bugbear! Also race of Goblinoids that inhabits ruins unlike their shorter cousins however they are much more intelligent and a lot bigger! Barog was the son of the Warlord and he would have to one day lead the clan in petty squabbles for resources or at least that is what Barog thought of the various conflicts. In secret from an early childhood of combat and tactical training, Barog's true desire was to become the hero of his people and unify the Clans he thought all that senseless fighting over petty resources was stupid heck they could just go out and steal it from other non-bugbears? United they would be stronger after all! So Barog left his Clan leader spot to his cousin and sought to go out and "enlighten" himself amongst other races and learning various techniques even gruesome ones to one day come and Unite the Clans under one banner under one RULE and then they would be stronger and perhaps become a famed Empire instead of being thought of as a band of wild and primitive monsters.

Once Barog had set out he thought he could simply barge into a village without getting run out by the local guard… and that is what happened! After being chased by a group of local guards and an angry mob Barog hid inside a windmill where he was lucky to find a broad brimmed straw hat he had a scarf with him so he put the thing on and decided to try again… in a different village of course.

This time Barog entered a village and was stopped by the local guard instead of outright kicked out they questioned him and asked him for his name Barog couldn't say his true name! They would surely know he was a Bugbear and run him out! Barog looked around and saw a sign that saw Hera's books and then he looked the other way and saw a bag that said Cleez's Grains for Horses! Hera… Cleez… HERACLES! Barog said! He said his name was Heracles and he was a Half-Orc! The guards seemed somewhat suspicious but let him in anyway.

Eventually Barog now Heracles found a job hanging out in the local Inn offering adventurers his services as a Mercenary and there he is till this day!
Common Trousers
Sometimes called pants, this garment is worn on the lower body, and covers the legs. These trousers are long and extend down to the ankles.
1
Common Tunic
A simple garment which might resemble a long shirt that stops somewhere between the wearer's hips and ankles. The sleeves may be long or short, depending on the local climate.
1
Disarm Trap
This spell magickally disarms most nonmagical traps, rendering them safe.
1
Grappling Hook
This hooked metal device is meant to be attached to a rope. It can then be thrown, and secures the rope in place.
1
Incognito
This spell allows the caster to change their physical appearance.
1
Lesser Agility
This spell grants the ability to move at heightened speeds.
1
Thieves' Tools
A set of lock-picking tools, essential for any thief.
1
Boots
Simple, sturdy footwear, usually made of leather.
1
Backpack
A hardy pack, with two straps that allow it to be worn on one's back. It's ideal for carrying supplies while on the move.
1
Dagger
A short, bladed weapon with a sharp point. Can be used to slash or pierce an enemy.
1
Leather Cuirass
Chest armor made of cured leather.
1
Leather Gorget
Protection for the neck area made of leather.
1
Leather Pauldrons
Pauldrons made of cured leather, with spiked decor.
1
Leather Vambraces
Reinforced leather armguards, they provide protection without sacrificing flexibility.
1
Timber
A simple block of wood. Maybe it can be used for something?
Synth Ingredient
2
Gold Ore
A piece of gold ore. Not very useful now, but maybe it can be combined with other things?
Synth Ingredient
2
Nevermelting Icicle
A spike of ice that generates a constant fog and never melts even in intense heat.
Alchemy Ingredient
1
Amethyst
A purple gemstone commonly used in jewelry and other projects.
Synth Ingredient
1
Leather Leggings
Leg armor made of leather, it offers protection without limiting mobility.
1
Conch Shell
A large shell that can be turned into a horn to summon sea spirits.
Alchemy Ingredient
1
Broadsword
A simple sword of steel construction. Serviceable, if not exceptional.
1
Cloak
This heavy, woolen cloak offers its wearer warmth and protection from the elements. It also has a hood, which can be drawn up to make the wearer seem more mysterious.
1
Leather
A piece of leather. Maybe it can be used for something?
Synth Ingredient
1
Steel Ingot
An ingot that happens when carbon is fused with iron during the smelting process.
Synth Ingredient
1
Silver Ore
A piece of silver ore. Not very useful now, but maybe it can be combined with other things?
Synth Ingredient
2
Emerald
A semi-precious gem used for crafting.
Synth Ingredient
1
Invisibility
This spell allows the caster to disappear from sight.
1
Wyvern's Heart
A heart torn straight from a wyvern that has been kept beating from exposure to mana.
Alchemy Ingredient
3
Dragon Scale
Pulled off the body of a mighty dragon, this scale can be used for crafting.
Synth Ingredient
1
Lump of Coal
A hard packed ball of coal that can be used for crafting. Can also be used to burn for a fire.
Synth Ingredient
1

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