Gyxui


Joined:
Aug 14, 2017
RP Posts:
3
Total Posts:
3
Total Words:
1939
RP Word Avg:
646
Longest Post:
844
Profile Views:
0

Name:
Gyxui
Age:
A few centuries
Race:
Weretiger
Gender:
Male
Class:
Warrior
Alignment:
CN
Silver:
157
Gold:
0
The real Gyxui
Name:
Brandon
Gender:
Unspecified
Country:
Unspecified
Birthday:
Oct 25, 1990

All About Gyxui

Chromite
This alloy is a common find in smithies and tinkerers’ workshops. Objects crafted from chromite are resistant to corrosion.
Synth Ingredient
1
Enchanter's Dust
A pinch of powdered reagents brimming with magical energies used by practitioners of the arcane. Enchanters use this as a base to imbue artifacts with magical properties.
Apothecary Ingredient
1
Nevermelting Icicle
A spike of ice that generates a constant fog and never melts even in intense heat.
Alchemy Ingredient
3
Amethyst
A purple gemstone commonly used in jewelry and other projects.
Synth Ingredient
1
Opal
A semi-precious gemstone prized for its iridescent plays of color.
Synth Ingredient
1
Bolt of Silk
A simple piece of silk. Maybe it can be used for something?
Synth Ingredient
1
Whetstone
Used to sharpen objects.
1
Strength
Increases the physical strength of the user for a short time.
1
Hunting Bow
A simple crafted bow for hunting tonight's dinner. Not overly suitable for combat.
1
Gloves
Meant to be worn on the hands, these gloves are sturdy and warm.
1
Dagger
A short, bladed weapon with a sharp point. Can be used to slash or pierce an enemy.
1
Buckler
This small, round shield is gripped with the fist. It is highly maneuverable, and a popular choice in melee combat.
1
Broadsword
A simple sword of steel construction. Serviceable, if not exceptional.
1
Boots
Simple, sturdy footwear, usually made of leather.
1
Bastard Sword
A sword with a grip long enough to allow for two-handed or one-handed use. This blade is used to cut into enemies.
1
Backpack
A hardy pack, with two straps that allow it to be worn on one's back. It's ideal for carrying supplies while on the move.
1
Disarm Trap
This spell magickally disarms most nonmagical traps, rendering them safe.
2
Common Trousers
Sometimes called pants, this garment is worn on the lower body, and covers the legs. These trousers are long and extend down to the ankles.
2
Common Tunic
A simple garment which might resemble a long shirt that stops somewhere between the wearer's hips and ankles. The sleeves may be long or short, depending on the local climate.
2
Grappling Hook
This hooked metal device is meant to be attached to a rope. It can then be thrown, and secures the rope in place.
1
Incognito
This spell allows the caster to change their physical appearance.
1
Lesser Agility
This spell grants the ability to move at heightened speeds.
1
Thieves' Tools
A set of lock-picking tools, essential for any thief.
1
Crossbow
This simple, yet powerful weapon allows the wielder to shoot a bolt at an enemy. While crossbows take longer to reload than traditional bows, very little training is required to effectively use a crossbow.
1
Endapano Longbow
Made from the wood of a tree in the Kingdom of Endapano, this tall bow makes a formidable weapon with adequate training and practice.
Enchanted with a keen rune so it never rusts or dulls from age. Enchanted with a second rune to make heavier projectiles lighter and sends them further and faster than other bows.
1
Quiver of Elemental Arrows
A medium pack of arrows that have been magically charged with different elemental effects. These arrows deal minor elemental damage. Each arrow can only do one element at a time. Meaning you can't have fire and water damage on the same arrow.
This pack has a max of 25 elemental arrows you can use per thread unless you roleplay buying more.
1
Aura Sight
This spell allows the caster to sense a magical aura around a person, or to sense another's presence even if the caster cannot see them. Also allows the caster to sense magical presence up to 40 yards away.
1
Shadow Meld
This spell allows the caster to shroud themselves into the shadows of their surroundings. The effectiveness of the meld is depended on the amount of shadows supplied in the area.
1
Reveal
This spell allows the user to see targets that are invisible
1
Hunter's Instinct
Creates heightened senses needed to be a hunter. I.e. Smell, sight, etc.
2
Gate Travel
This spell allows the caster to open a portal to another location anywhere in Revaliir.
1
Shadow Puppet
This spell summons fiends from the shadow plane for a brief time.
1
Reaper Shroud
A shroud similar to what is used to wrap corpses, the reaper shroud is often favored by necromancers and others wishing to appear in a sinister manner.
1
Mask
This mask is crafted typically for one's face. It may be used for protection, disguise, or even entertainment.
1
Throwing Knives
A set of small knives with weighted handles, intended for throwing at an opponent.
1
Reaper's Scythe
Permanently stained with blood, legend has it that this weapon is meant to separate a soul from its body so completely that it cannot be resurrected unless by a God. Though this scythe appears to lack the ability to do so in its current form.
An event prize for Dalanesca’s 2017 God Event Sanguine Tenebris.
1
Greater Agility
Not only heightens one’s speeds, but allows them great balance and the ability to land on one’s feet from high height. This spell also allows the ability to walk on walls and ceilings for the duration of ten minutes.
1

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