Knight Johannes


Joined:
Aug 6, 2017
RP Posts:
21
Total Posts:
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Name:
Cursed Knight Johannes, Chosen of the Abyss
Age:
unknown
Race:
Human
Gender:
Male
Class:
The very first corrupted by the Abyss
Alignment:
CE
Silver:
227
Gold:
0
The real Knight Johannes
Name:
Johannes Weber
Gender:
Male
Country:
Unspecified
Birthday:
Jun 13, 1999

18 years of Age, Caretaker.
Love good Fantasy settings and especially anything that works with Dark Souls.

All About Cursed Knight Johannes, Chosen of the Abyss

Once a proud Knight in the foreign city of Gods he was given an order to protect mankind. To face the purest evil and leave behind anything he has known. He fought for a long time but in the end all his pain and thoughts about the ones he cared about were his downfall. The corruption turned him from a superior beeing to a mere human. Now corrupted by the Abyss he was able to flee from the darkness itself. Knowing not which purpose his life serves he tries everything to become what he once was. But ultimately the corruption makes it impossible. The Abyss altough heavily weakend by events he
doesn't know of, still controls him and takes over every now and then.
He completely freaks out if there's absolute darkness surrounding him, causing him to sink to his knees and cry out in painfull memory. That doesn't mean he hates the dark, it rather become very usefull to him since he's basically one with it. His mind was heavily damaged during his inprisonment inside the dark itself. Therefore he sometimes seems to rather be a difficult person to deal with at all.


About him:

About 6.3 foot tall but rather normal build instead of a muscle mountain.
Long straight Black hair falling on his shoulders.
Red eyes.
Scarred body.
His skin went nearly completely white due to the lack of any kind of light for an eternety.

Once a master with the Greatsword and Greatshield, he lost a lot of his skill while consumed by the great dark.

While beeing weak against light he doesn't have to fear the dark for it is an old friend.
Boots
Simple, sturdy footwear, usually made of leather.
1
Broadsword
A simple sword of steel construction. Serviceable, if not exceptional.
1
Common Trousers
Sometimes called pants, this garment is worn on the lower body, and covers the legs. These trousers are long and extend down to the ankles.
1
Common Tunic
A simple garment which might resemble a long shirt that stops somewhere between the wearer's hips and ankles. The sleeves may be long or short, depending on the local climate.
1
Consecrate Weapon
The caster blesses a weapon, allowing it to deal holy damage for a short time.
1
Heal
A basic healing spell that will restore an injured person's health.
1
Kite Shield
This specially-shaped shield resembles a tall kite, and allows better protection of one's foreleg compared to round shields.
1
Safe Passage
This spell relocates the caster or a target away to a random safe location nearby.
1
Strength
Increases the physical strength of the user for a short time.
1
Sunburst
The caster summons a ball of light and hurls it at their target. However, the strength of this holy ball won't do much more than blind those around you.
1
Steel Ingot
An ingot that happens when carbon is fused with iron during the smelting process.
Synth Ingredient
2
Cloak
This heavy, woolen cloak offers its wearer warmth and protection from the elements. It also has a hood, which can be drawn up to make the wearer seem more mysterious.
2
Shrunken Head
No one is entirely sure how the natives have figured this out. I just hope I'm not next.
Alchemy Ingredient
1
Bastard Sword
A sword with a grip long enough to allow for two-handed or one-handed use. This blade is used to cut into enemies.
1
Leather Cuirass
Chest armor made of cured leather.
1
Leather Gorget
Protection for the neck area made of leather.
1
Leather Leggings
Leg armor made of leather, it offers protection without limiting mobility.
1
Lightning Strike
This spell allows the caster to summon a single bolt of lightning and hurl it at a target.
1
Fulgurite
The result when lightning strikes sand.
Alchemy Ingredient
2
Emerald
A semi-precious gem used for crafting.
Synth Ingredient
1
Gold Ore
A piece of gold ore. Not very useful now, but maybe it can be combined with other things?
Synth Ingredient
3
Timber
A simple block of wood. Maybe it can be used for something?
Synth Ingredient
2
Taint Weapon
The caster imbues a weapon with dark energy, allowing it to deal unholy damage for a short time.
1
Ammolite
Ammolite is a very ancient gemstone made from fossilized shells. It has an opal like appearance making it highly sought after.
Synth Ingredient
1
Lump of Coal
A hard packed ball of coal that can be used for crafting. Can also be used to burn for a fire.
Synth Ingredient
1
Wyvern's Heart
A heart torn straight from a wyvern that has been kept beating from exposure to mana.
Alchemy Ingredient
1
Orichalcum Ore
A piece of Orichalcum ore. Not very useful now, but maybe it can be combined with other things?
Synth Ingredient
1
Conch Shell
A large shell that can be turned into a horn to summon sea spirits.
Alchemy Ingredient
6
Dragon Scale
Pulled off the body of a mighty dragon, this scale can be used for crafting.
Synth Ingredient
2
Iron Ore
A piece of iron ore. Not very useful now, but maybe it can be combined with other things?
Synth Ingredient
3
Conjure Magic Weapon
Summons an ethereal weapon that lasts for half an hour.
1
Shadow Weaving
This spell allows the caster to manipulate small amounts of shadow with their mind.
1
Bolt of Silk
A simple piece of silk. Maybe it can be used for something?
Synth Ingredient
1
Nevermelting Icicle
A spike of ice that generates a constant fog and never melts even in intense heat.
Alchemy Ingredient
1

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