Kindness


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Name:
Dobèc
Age:
8
Race:
Elf
Gender:
Female
Class:
She uses magic abilities to fight her foes.
Alignment:
TG
Silver:
100
Gold:
0
The real Kindness
Name:
Girl
Gender:
Female
Country:
Unspecified
Birthday:
Oct 12, 2003

I'm wierd….

All About Dobèc

Dobèc is a child who only seeks to find someone to love after a whole year in the forest alone. Dobèc, can't understand jokes, she doesn't laugh, but she does walk around always with a smile. Dobèc has to be the definition of kindness, she almost never ever gets mad, and has a high tolerance, she will also never hurt your feelings, at least on purpose, even if she lies to do it. Dobèc only gets mad if people discriminate for what someone or something is, but after she throws a fit, she will quickly apologize, and probably cry. Dobèc is also sensitive, as she never had "hard times" She was always in her home with her parents, she didn't even go to school, hence the way she speaks. Dobèc is usually awkward because of the fact that she didn't talk to anyone but her parents, her parents sometimes didn't talk to her either sometimes. Though dobèc wasn't allowed outside the house, she always sneaked out at night to stargaze, and play with woodland creatures.
Bag
Made out of whatever material one could find at the time, this bag holds a few possessions one would have.
1
Boots
Simple, sturdy footwear, usually made of leather.
1
Bo Staff
A simple wooden staff, intended for martial combat.
1
Botanical Growth
Using the power of one’s relationship with the earth, one is able to considerably speed up the growth of florae at a max of 40 feet. This allows the florae to grapple or contain the people around the caster.
1
Canteen
A container typically used to hold drinking water.
1
Common Trousers
Sometimes called pants, this garment is worn on the lower body, and covers the legs. These trousers are long and extend down to the ankles.
1
Common Tunic
A simple garment which might resemble a long shirt that stops somewhere between the wearer's hips and ankles. The sleeves may be long or short, depending on the local climate.
1
Commune With Nature
This spell allows the caster to communicate with plants.
1
Heal
A basic healing spell that will restore an injured person's health.
1
Herbs
These herbs can be prepared in a variety of ways— ground into a balm, brewed into a tea, chewed whole, and more— and have a variety of properties that make them valuable to alchemists, healers, assassins, and more.
1
Hunter's Instinct
Creates heightened senses needed to be a hunter. I.e. Smell, sight, etc.
1
Mud Ball
The caster summons a ball of earth and hurls it at their target.
1
Parvpora's Sight
This spell allows the caster the ability to see better in the dark.
1

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