Komorebi


Joined:
Jul 25, 2016
RP Posts:
5
Total Posts:
16
Total Words:
1262
RP Word Avg:
252
Longest Post:
426
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Name:
Calypso
Age:
102 (Looks to be 30-40)
Race:
Halfling (Orc/Giant)
Gender:
Female
Class:
Oracle
Alignment:
CG
Silver:
4
Gold:
0
The real Komorebi
Name:
Milo
Gender:
Female
Country:
Unspecified
Birthday:
Jan 10, 2000

Artist, writer, horse rider, video game player. Harboring 50+ original characters, and 4 original universe/stories. Been roleplaying for 3+ years.

All About Calypso

Waking up one day, Calypso found herself with no memory of anything but her name. All of her magical power had been taken from her, as well as her money, gear and reputation. Now she has nothing better to do than regain her power.

Nicknames & Alias: Pythia (alias)
Age: 102 years
Height: 8'2"
Gender: Female, biologically and mentally
Race: Halfing (Orc & Giant)
Hair: Long, white as snow, straight. Smells like lavender and is incredibly soft.
Eyes: Bright yellow with the trademark white ring around the pupil of the giants.
Skintone: Medium-dark gray
Build: Tall, muscular yet not bulky
Appearance in Age: 30-40
Weapons of Choice: When in battle, an elegant staff. It provides her use of Divination spells, but they not as powerful as when she uses her enchanted divination items
Armour of choice: Light
Magical Abilities: Powers of an Oracle
Special Techniques: Divination
Backstory: She can't remember…
Relations: Unknown
Common Robes
Simple, loose-fitting garments made from ordinary material, these plain robes are suitable for general, everyday wear.
1
Fire Ball
The caster summons a ball of fire and hurls it at their target.
1
Mage's Staff
This staff is crafted with a glass ball at the top. Used for channeling powerful magic.
1
Strength
Increases the physical strength of the user for a short time.
1
Weaken
Causes the victim to become physically weakened.
1
Tarot Cards
A deck of 78 carefully illustrated tarot cards. Traditionally used to card play games but also rumoured to have divination properties to those who can translate the cards correctly.
1
Conjure Food
The caster creates a small amount of food, enough for a single meal.
1
Joss Sticks
When burned, these sticks give off fragrant smoke.
1
Cure
This spell is used to rid the target of a single curse, nonmagical disease, or status infliction.
1
Heal
A basic healing spell that will restore an injured person's health.
1
Astral Projection
This spell allows the caster to project themself on to another plane.
1
Herbs
These herbs can be prepared in a variety of ways— ground into a balm, brewed into a tea, chewed whole, and more— and have a variety of properties that make them valuable to alchemists, healers, assassins, and more.
1
Mind Rot
This spell confuses and dulls the mind, causing the target to be unaware of their surroundings.
1

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