DarkArlin


Joined:
Jan 8, 2016
RP Posts:
10
Total Posts:
21
Total Words:
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RP Word Avg:
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Longest Post:
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Name:
Arlin Malavar
Age:
127
Race:
Wood Elf
Gender:
Male
Class:
Berserker
Alignment:
CG
Silver:
533
Gold:
0
The real DarkArlin
Name:
Brett
Gender:
Male
Country:
Unspecified
Birthday:
Oct 4, 1988

Oh, you know… the usual stuff. I prefer people to learn about me through conversations and observations rather than me writing up a shallow list about myself.

All About Arlin Malavar

Arlin Malavar is a tall, lithe wood elf that's been alive over a century despite looking to be in his mid 20s. He stands at roughly 6'2'' and weighs close to 185lbs, all of which is lean, corded muscle. His skin is tanned from exposure to the elements that he prefers to live in and his hair is a dark red akin to fresh blood. With eyes of ice blue and a clean-shaven face, he would usually be described as handsome. Arlin's attire consists of black trousers, black boots, and a white tunic. There are occasions where he will wear armor but his nature is not one for heavy protection, as he prefers the freedom of movement lighter armor gives him.

The elf is a being of dual natures. When in control of himself, he tends to be calm, intelligent, and even humorous when the mood calls for it. However, what truly lies beneath is a beast of rage. Within the maelstrom of his soul lies a cage built by his own mind to house an entity he has never fully understood. All Arlin truly knows is that when the beast runs free blood flows. By giving in to his other nature, he becomes possessed of the blood-thirst and rage known for berserkers. Yet there exists only a minor level of control over himself in this state. Arlin has realized over time that few berserkers can control their rages like he can and this makes him unique among them. The power of insanity and rage fueling his strength and speed but with the ability to direct it is a gift, though he may only see it as a curse.


More Updates Coming.
Bag
Made out of whatever material one could find at the time, this bag holds a few possessions one would have.
1
Boots
Simple, sturdy footwear, usually made of leather.
1
Broadsword
A simple sword of steel construction. Serviceable, if not exceptional.
1
Buckler
This small, round shield is gripped with the fist. It is highly maneuverable, and a popular choice in melee combat.
1
Common Trousers
Sometimes called pants, this garment is worn on the lower body, and covers the legs. These trousers are long and extend down to the ankles.
1
Common Tunic
A simple garment which might resemble a long shirt that stops somewhere between the wearer's hips and ankles. The sleeves may be long or short, depending on the local climate.
1
Strength
Increases the physical strength of the user for a short time.
1
Lesser Agility
This spell grants the ability to move at heightened speeds.
1
Bastard Sword
A sword with a grip long enough to allow for two-handed or one-handed use. This blade is used to cut into enemies.
1
Cloak
This heavy, woolen cloak offers its wearer warmth and protection from the elements. It also has a hood, which can be drawn up to make the wearer seem more mysterious.
1
Wolf
Found dwelling in both the forest and tundras of the world, wolves are versatile pack hunters in the wild, though occasionally tamed by the brave souls who can befriend them.
1
Sins of the Father: Wrath
Those who are afflicted by this spell will begin to feel intense anger, making them prone to violence. It also makes them very easy to misdirect, and their anger can be exploited to make the target cause harm on your behalf.
Duration: 5 hours
Only 1 Sin spell can be cast a day due to the potency of the spell.
However, if one desires a NPC can also cast 1 sin spell a day as well.

The father, ever wroth, was liberal with the use of sword and whip. And for each drop of blood spilled, his enemies vowed to claim two from him.
1
Stone Skin
A spell that causes the skin to harden, and become armor-like.
1
Taint Weapon
The caster imbues a weapon with dark energy, allowing it to deal unholy damage for a short time.
1
Parvpora's Sight
This spell allows the caster the ability to see better in the dark.
1
Aura Sight
This spell allows the caster to sense a magical aura around a person, or to sense another's presence even if the caster cannot see them. Also allows the caster to sense magical presence up to 40 yards away.
1

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