The Librarian


Joined:
Mar 8, 2023
RP Posts:
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Total Posts:
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Name:
The Librarian
Age:
Race:
Human
Gender:
Male
Class:
Librarian
Alignment:
LN
Silver:
362
Gold:
0
The real The Librarian
Name:
Timentes Bibliothecarius
Gender:
Unspecified
Country:
United States
Birthday:
Unspecified

All About The Librarian

Timentes, Tim for short, is also known as "The Librarian". It is a title, and one he has objected to many times, claiming it should be "A Librarian", as the Library of Mist has many librarians out in the world, collecting information, books, items, and other odds and ends to archive and add to the seemingly endless stacks and observation rooms.

He is short for a human male, coming in at around 5' 8", and his features are very plain. He is pale, skinny, with unkempt brown hair, brown eyes, and nothing really stands out about him. In a crowd, he is often overlooked and forgotten. He tends to wear either simple common clothes or robes. He has an almost obsessive need to write down everything that happens to him.

Each Librarian has a Node, an object which gives them a connection to The Library. It is a small floating sphere which stores information, and can be used to send and receive information with The Library. (It is a combination of Magic Lens, Maruelle's Sphere, and Ovata's Journal). Tim has lost his, sadly, and needs to find it or a replacement.

The Librarian has a loyal companion, an Orc Kuhnight (common isn't Gronk's first language) called Sir Gronk.
As an orc, he has the following racial attributes: Darkvision (Parvpora's sight), strong sense of smell and hearing (Hunters instinct), is stronger than a human (Strength), and heals more quickly from wounds (Heal).
As a trained warrior, he is stronger than the average orc (a second Strength), and has fast reflexes (Minor agility).
He currently wields a morning star, sword, and kite shield, seeing them as proper knightly weapons.
He has a Great Cleaver (Highland Claymore) called Daniel (someone told him all proper weapons had names), and wears well-used leather armor, over which he has a tabard (I use a Cloak). His sigil is that of an open eye. The tabard is a deep green, the eye red and staring. The same device is painted on his kite shield.

Gronk, like any self-respecting knight, has a mount. A warg, which he calls "Steed". The Librarian has never been able to get an answer as to whether Steed if the name of the warg, or whether the knight is referring simply to the purpose of the warg. Either way, it is unusually large, being more than big enough to carry Gronk with no issues. It is loyal to him, fearsomely so, though it does tolerate the goblins to touch and see to its needs.

Interestingly, Gronk is followed by a group of goblins who believe themselves to be sworn to his service (Support and Skirmishers). They armor him, clean him equipment, set up his camp, cook for him. Essentially, they show up to do all the simple things for him so he can focus on being a champion of their kind. Tim is unsure of where they come from and where they go, but he suspects there are about twenty of them who follow them, setting up camp, hunting and scouting. There is one, which has taken to given orders to the other goblins and driving the wagon, called Knob (Peasant). Knob is a pretty standard looking goblin, but he appears to be the one in charge of the rest.
Pearl
Found in oysters these beautiful little gems can make quite the beautiful bracelet or necklace.
Synth Ingredient
1
Ammolite
Ammolite is a very ancient gemstone made from fossilized shells. It has an opal like appearance making it highly sought after.
Synth Ingredient
1
Warg
This large animal is bred deep within the Laeto Rain Forest. It is said to be used by goblins and other races as a mount. It is skilled in killing as it is a mount.
1
Cobalt
A rare metal to find, it is used to give glass and ink a distinctive blue hue. Naturally it is a hard silver grey metal. Smiths can use it to create even stronger alloys, and can give them magnetic properties.
Synth Ingredient
1
Honeycomb
Sticky and tasty honeycomb fresh from a beehive. Mix into a potion for taste, or eat on its own.
Alchemy Ingredient
1
Sundrop
A golden drop of sunlight.
Alchemy Ingredient
1
Phoenix Feather
Rarely do phoenixes leave behind actual feathers, and even rarer do those feathers not burn up. This plume is, therefore, a fleeting beauty, preserved via alchemical means to stave off the flames that should have consumed it in the bird’s nest.
Apothecary Ingredient
2
Onnen Wormwood
A silver-green plant used for medicinal purposes and flavoring alcoholic spirits.
Apothecary Ingredient
1
Wild Malva
A medicinal wildflower native to many climates.
Alchemy Ingredient
1
Blue Amber
Fossilized resin from an enchanted tree. Residual magic has given it a bluish hue.
Synth Ingredient
1
Mint
A common herb found in gardens, the fragrant essential oils extracted from the leaves are used in aromatherapy and flavoring hard candies.
Apothecary Ingredient
1
Banshee Tears
Ethereal essence extracted from banshees and higher wraiths, it possesses spectral energies more powerful than standard ectoplasm. Obtaining this essence is no easy task, as extraction puts the seeker in close quarters with malevolent spirits bent on tormenting the living and cannot be collected once the subject leaves the material plane.
Apothecary Ingredient
1
Petrified Bark
Ancient remains of Verya. Just a tiny bit of how massive the World Tree was before her fall.
Apothecary Ingredient
1
Peasant
A simple companion for the road. This can be a child, an untrained squire, or anything along those lines.
Comes with Boots, Common Trousers, Common Tunic, Journal, Pouch, and Quill and Ink.
1
Skirmishers
Armed with a bow, sling or crossbow, and a small melee weapon, their purpose is to scout and harry the enemy. They also wear light armor.
1
Goat Hide
A goat’s hide that has been scraped clean and dried. Often used in leatherworking.
Synth Ingredient
5
Bauxite
A primary source of aluminum, smiths use it often in their craft.
Synth Ingredient
2
Chitin
Part of the exoskeleton from insects, has a large variety of uses. From armour and weapon crafting, common tools and even clothing. Versatile and easily acquired.
Synth Ingredient
3
Cloak
This heavy, woolen cloak offers its wearer warmth and protection from the elements. It also has a hood, which can be drawn up to make the wearer seem more mysterious.
1
Support
The cooks, healers, squires, camp followers, and the many others that are essential to supporting the army, and keep it on the march.
1
Leather Vambraces
Reinforced leather armguards, they provide protection without sacrificing flexibility.
1
Leather Pauldrons
Pauldrons made of cured leather, with spiked decor.
1
Leather Leggings
Leg armor made of leather, it offers protection without limiting mobility.
1
Leather Gorget
Protection for the neck area made of leather.
1
Leather Cuirass
Chest armor made of cured leather.
1
Highland Claymore
A two-handed great sword favored by the warriors of the Highlands. A heavy weapon. Wielding it is a sign of physical strength and prowess.
Enchanted with a keen rune so it never rusts or dulls from age. Enchanted with a second rune to ignore most armor but costs the wielder their speed, however, this might make it one of the hardest hitting weapons in the world.
1
Lesser Agility
This spell grants the ability to move at heightened speeds.
1
Heal
A basic healing spell that will restore an injured person's health.
1
Hunter's Instinct
Creates heightened senses needed to be a hunter. I.e. Smell, sight, etc.
1
Parvpora's Sight
This spell allows the caster the ability to see better in the dark.
1
Strength
Increases the physical strength of the user for a short time.
2
Knight
A valiant defender of their charge, knights puts themselves into danger before others. They typically use a one handed weapon and shield.
Comes with Boots, Cloak, Common Trousers, Common Tunic, Broadsword, Kite Shield, Whet Stone, Gloves, Basic Rejuvenation Potion, Morning Star, Tinderbox.
1
Sarut de Noapte
A subterranean flower that is just as beautiful as its sap is deadly. One touch is lethal.
Alchemy Ingredient
1
Corundum
A semi-precious gemstone used to craft other things. Rubies and sapphires are in the corundum family as well as many others. Often corundum is called by its color and not its real name.
Synth Ingredient
2
Glow Worm
A type of lumbricina that frequently enjoys dark places and thrives on underground organisms. Glow worms grow in mass in the depths of Revaliir and are frequently cultivated as light sources by subterranean races.
Apothecary Ingredient
1
Common Robes
Simple, loose-fitting garments made from ordinary material, these plain robes are suitable for general, everyday wear.
1
Quill and Ink
A writing implement made from a long feather, used by dipping the tip into a pot of dyed liquid.
1
Pouch
A little belt pouch for one to put their coins or jewelry into.
1
Journal
The pages in this bound book are blank, allowing the owner to use it to keep a record of their thoughts and activities.
1
Common Tunic
A simple garment which might resemble a long shirt that stops somewhere between the wearer's hips and ankles. The sleeves may be long or short, depending on the local climate.
1
Common Trousers
Sometimes called pants, this garment is worn on the lower body, and covers the legs. These trousers are long and extend down to the ankles.
1
Cart
A vehicle designed to carry goods, usually pulled by a draught horse or similar animal.
Includes one small horse or animal (non-rideable).
1
Boots
Simple, sturdy footwear, usually made of leather.
1
Dragon Scale
Pulled off the body of a mighty dragon, this scale can be used for crafting.
Synth Ingredient
1
Wyvern's Heart
A heart torn straight from a wyvern that has been kept beating from exposure to mana.
Alchemy Ingredient
1
Leather
A piece of leather. Maybe it can be used for something?
Synth Ingredient
1
Mermaid Scales
A collection of scales found in the sands of barrier reefs around the Nyella Ocean. Mermaids only rarely have caravans passing this close to the shore and they ritualistically care for their bodies at home, so finding these scales is considered an omen of good luck by sailors.
Apothecary Ingredient
1

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