Seth


Joined:
Jul 27, 2020
RP Posts:
5
Total Posts:
5
Total Words:
2008
RP Word Avg:
401
Longest Post:
513
Profile Views:
0

Name:
Seth Hunter
Age:
Looks late 30s
Race:
Vampire?
Gender:
Male
Class:
Elementalist/ Toya's baby daddy
Alignment:
None
Silver:
22
Gold:
0
The real Seth
Name:
Shawn
Gender:
Male
Country:
Canada
Birthday:
Nov 29, 1986

If you know this name, then you know ;)

All About Seth Hunter

I'm going to need so much silver for this character X.X lol

Toya's baby daddy






(Images aren't mine, obviously, they are from the Dresden Files books)
Protection
This spell gives the caster supernatural protection against magickal and physical attacks.
1
Flame Strike
This spell allows the caster to direct a blast of fire at a target.
1
Flame Shot
The caster shoots small fireballs from their fingertips. These small fireballs deal a lot of damage but are easily dodged if the caster isn't careful.
1
Fire Breath
The caster exhales a blast of fire, burning and damaging a target.
1
Fire Ball
The caster summons a ball of fire and hurls it at their target.
1
Shadow Meld
This spell allows the caster to shroud themselves into the shadows of their surroundings. The effectiveness of the meld is depended on the amount of shadows supplied in the area.
1
Fire Meld
The caster melds with fire, keeping them hidden, or protected from heat and fire attacks.
1
Earth Meld
The caster melds with the earth and flora, keeping them hidden, or protected from earth attacks.
1
Air Meld
The caster melds with the air around them keeping them hidden, or protected, from air-based attacks.
1
Water Meld
The caster melds with water, keeping them hidden, or protected from water-based attacks.
1
Thunderwave
Everyone in a 10 foot radius around the caster gets pushed back and takes minor lightning damage. If one’s strength is great enough they can withstand the push back. Caster cannot help who this hits.
1
Teleport
This spell allows the caster to instantly move to another location, so long as they can see their intended destination.
1
Telepathy
This spells allows the caster to speak to another person telepathically, and allow them to hear the thoughts of others.
1
Strength
Increases the physical strength of the user for a short time.
1
Stone Wall
This spell creates a sturdy stone wall, which can act as a barrier between the caster and an incoming attack.
1
Stone Skin
A spell that causes the skin to harden, and become armor-like.
1
Parvpora's Sight
This spell allows the caster the ability to see better in the dark.
1
Nature's Fist
Causes the bone beneath the flesh to protrude out, causing pain, to give one a natural weapon. Lasts for ten minutes. Causes wounds.
1
Mud Ball
The caster summons a ball of earth and hurls it at their target.
1
Mind Tower
This spell allows the caster to better resist and defend against mental attacks and intrusions, such as charm spells, telepathy, or similar psionic magicks.
1
Lightning Strike
This spell allows the caster to summon a single bolt of lightning and hurl it at a target.
1
Lightning Ball
This beginner level spell allows the caster to hurl a ball of raw lightning at a target.
1
Ice Strike
This spell allows the caster to direct a blast of cold energy at a target.
1
Ice Breath
The caster exhales a blast of ice, chilling and damaging a target.
1
Wind Weaving
This spell allows the caster to manipulate small amounts of air with their mind.
1
Water Weaving
This spell allows the caster to manipulate small amounts of water with their mind.
1
Shadow Weaving
This spell allows the caster to manipulate small amounts of shadow with their mind.
1
Ice Weaving
This spell allows the caster to manipulate small amounts of snow and ice with their mind.
1
Galvanic Weaving
This spell allows the caster to manipulate small amounts of electricity and lightning with their mind.
1
Fire Weaving
This spell allows the caster to manipulate small amounts of fire with their mind.
1
Earth Weaving
This spell allows the caster to manipulate small amounts of earth with their mind.
1
Concussive Blast
The caster hurls a strong gust of wind at a target that is capable of inflicting blunt damage and disorienting opponents.
1
Commune with Beasts
This spell allows the caster to communicate with animals. With great skill, the caster can even convince animals to fight for you; lesser skill sends all animals into a frenzy making them attack even the caster.
1
Chain Lightning
Several bolts of lightning shoot down from the sky to strike one or more targets.
1
Botanical Growth
Using the power of one’s relationship with the earth, one is able to considerably speed up the growth of florae at a max of 40 feet. This allows the florae to grapple or contain the people around the caster.
1
Blizzard
For a short period of time, the caster is able to summon a blizzard around them.
1
Canteen
A container typically used to hold drinking water.
1
Bag
Made out of whatever material one could find at the time, this bag holds a few possessions one would have.
1
Irian Mage’s Staff
A mage's staff crafted of rare wood, the purest crystal, and lacriamium. The sign of a master spellcaster.
Enchanted with a keen rune so it never rusts or dulls from age. Enchanted with a second rune to double a mage's mana pool and is inscribed with runes that light up when a void storm is approaching.
1
Shirt
A basic garment worn on the upper body. This shirt is well but simply-made.
1
Overcoat
A heavy outer garment, this overcoat offers excellent protection from the elements.
1
Gloves
Meant to be worn on the hands, these gloves are sturdy and warm.
1
Cap
A sweet hat. It even has a feather in it!
1
Boots
Simple, sturdy footwear, usually made of leather.
1
Belt
A simple piece of material, usually leather, that holds up one's trousers.
1

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