Yelena


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Dec 21, 2019
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Name:
Yelena Volkov
Age:
50s Looks 18
Race:
Vaewolf
Gender:
Female
Class:
Spy Stuff
Alignment:
CN
Silver:
6335
Gold:
0
The real Yelena
Name:
Brittlez
Gender:
Female
Country:
United States
Birthday:
Aug 24, 1991

All About Yelena Volkov






Name: Yelena Guinevere Volkov
Birth Name: Yelena Chernov
Race Currently: Vaewolf
Birth Race: Half-Elf
Age: 50s
Looks: 18, the age she was turned
Sire: Celeste Volkov
Occupation: Poison Master, Spy, Tracker
Family Rank: Celeste's 2nd Beta


Height: 5'1"
Weight: 101lbs Soak n' Wet
Body: Curvy
Bust: C
Skin Tone: Pale
Eyes: Crimson
Hair: Chocolate, Vivid blonde highlights in the sun
Scars: Knife marks on her forearms, belt marks across her back

Half-Elf Appearance:

The only difference was Yelena had Blue Eyes

Yelena's Childhood Appearance:


Dire Wolf Form:
Weight: 105lbs
Height: 2.5 feet
Length: 6 feet
Fur: Chocolate
Eyes: Crimson


Like most creatures Yelena's age she seems to have stopped her mental growth when Celeste changed her. Though she is slowly progressing to a more mature way of thought as time goes on… She is overall naturally timid, happy, and full of energy. She has been known to keep secrets though it got worse after her change, this could be attributed to her sire being the same way so those traits became more natural in her.


She is an accomplished spy and tracker. She is a master of the silent step though she has always been quiet since even before her change. For example, Gabriel didn't even hear her with his lycanthrope hearing when she scaled his house and climbed into his bed when they were 14. Because of this: she is now unnaturally quiet which makes her a perfect assassin when they need someone who practically doesn't exist.
Yelena is also a poison master having learned from Celeste, her site and alpha.
Yelena is also one of 2 betas for Celeste which means she has say over lower ranks in the family but she is often too timid to put herself forward.
She has a bad habit of being vindictive and also being a clutz but for the most part Yelena is a very good-natured person unless you do her wrong.
Yelena is a 56-year-old Vaewolf adopted into the Volkov family when she was only 9. She is the strange case of the century for them but a ‘project’ that the matriarch Celeste adores. Yelena wasn’t immediately turned but instead, she was raised until she was the tender age of 18 and that was when the offer was handed to her. She could join their family or she could be sent to live with her uncle who was now asking for her. Yelena didn’t hesitate to take the Volkov last name and their bloodline.


Cheriece and Dominick Chernov: Her biological parents, they are fiends, deceased by the hands of Celeste
Celeste Volkov: Adopted Mother, beloved, Alpha
Nemesis Volkov: Adopted Father, beloved, Alpha
Sergei Volkov: Adopted Sibling, beloved
Ivan Volkov: Fellow Beta under Celeste, "brother", cautious
Ayla Volkov: Ivan's mate and wife, looks up to
Reaver Volkov: Nemesis's Pseudo Brother, Nemesis's beta, interested in
Gabriel Byrkyn: It's complicated, loves, ex-boyfriend
Paulina: Gabriel's girlfriend, enjoys the company of
Esme Byrkyn: Gabriel's younger sister, friend


Karuyo: Volkov Mansion
The Bastion: Nemesis's Temple


Her life before the Volkovs was not pleasant and much her time was spent in tears if it was even allowed. Born as the only child to a wealthy noble family she was seen as a disgrace from the time she first cried out of the womb. Her father was a nasty individual and he had ended up getting into a spat with one of the faerie court nobles. They had cursed him not only to have a daughter but also once he had that daughter he would bear no more children. Being a noble, he thought his life was over as soon as he discovered the curse was very real.

He took his aggression out on Yelena from an early age. Her mother did nothing to stop it nor was she particularly in love with her daughter either having been poisoned by her father to hate Yelena. Cut to the faithful night that he asked the Volkovs for a favor, a way to break the fae’s curse. He knew that Celeste was very book smart and that if anyone knew of a way to break a curse it was her. Nemesis agreed the two could meet but payment would be had upfront. He would be dealing with Celeste and Nemesis wasn’t quite sure what his wife would want in return.

Celeste did not want the noble’s money but instead, she wanted their family heirloom. It was a powerful artifact or so she thought. However, Yelena’s father was outraged and told her no. When Celeste was about to leave Yelena’s father screamed at her to wait and instead baited Celeste. “You’ve always wanted a child and yours have always died. I’ll sell you mine and when she is an adult you can sell her off to a whore house for all I care.” What the man couldn’t have known was that Celeste had severe post-traumatic stress from when her own people had sold her for star shards.

Nemesis knew this and he issued his wife only one order. “Kill those involved but under no circumstances everyone in the house.” Celeste agreed to take Yelena and turned her over to Nemesis to cover her eyes and her ears so she couldn’t hear the slaughter as Celeste judged those in the house one by one. Four people were ultimately tortured and killed. The most brutal having been Yelena’s parents once Celeste had discovered the bruising on the poor girl.

“We’ll be your parents now Little One. We’ll take care of you, unlike these animals.” Thus began her life as one of the Volkov’s many ‘children’.

Celeste gave Yelena all the love she had ever wanted and Nemesis was supportive of her too. At first, she was skittish and would hide in her room all day but eventually as time went on she joined the family on their many humane activities. She was educated well, spoiled, trained to defend herself, and overall she was accepted which was most important. Yelena’s uncle was a good friend of the Volkov’s and the original person who contacted them for her father had warned them that his brother wasn’t sound of mind. He asked that Yelena be turned over to him but Celeste fearing he had alternate motives for wanting his niece gave her the choice once she was 18.

Becoming a vaewolf was painful but she felt better and stronger than she ever had as a half-human. She was taught higher shadow magic and the art of being stealthy. She could become the eyes and the ears for Celeste often spending time away from home so she could spy on the enemies of the Volkov.

Fair Token
A small bronze coin given out so you may participate in the fair games. Turn in your tokens for a prize to the prize attendant. Wow, there are so many prizes to choose from!
3
Timber
A simple block of wood. Maybe it can be used for something?
Synth Ingredient
1
Burr Berry
A poisonous berry native to Feeorin Forest, these fruits are highly lethal upon ingestion. As such, they rarely appear outside said forest.
Apothecary Ingredient
1
Petrified Bark
Ancient remains of Verya. Just a tiny bit of how massive the World Tree was before her fall.
Apothecary Ingredient
3
Vampire Dust
Highly sought by alchemists, the price of a handful is almost worth risking one’s neck for it.
Alchemy Ingredient
2
Bottled Corruption
A sealed glass vial containing a piece of corruption. Every so often you hear a faint tapping from inside and feel that something is watching you.
Apothecary Ingredient
2
Amethyst
A purple gemstone commonly used in jewelry and other projects.
Synth Ingredient
3
Spellbook Page
A faded parchment written in runic symbols. Which spellbook did this one fall out of?
Synth Ingredient
3
Potash
A staple of alchemical concoctions, potash is made by processing wood ashes and evaporating the mixture. The residual salt left behind has many uses and can even act as a leavening agent for baked goods.
Apothecary Ingredient
4
Copper Ore
A piece of copper ore. Not very useful now, but maybe it can be combined with other things?
Synth Ingredient
5
Ectoplasm
Ghost boogers. Yuck!
Alchemy Ingredient
2
Orichalcum Ore
A piece of Orichalcum ore. Not very useful now, but maybe it can be combined with other things?
Synth Ingredient
8
Dwarven Gear
A metallic toothed piece of machinery. Blacksmiths of Baltil take great pride in each gear cast from their forges.
Synth Ingredient
3
Noble Hairpins
Hairpins made of precious metals and gems. Only the high class possess these well crafted pins for their hair.
1
Circlet
A decorative hair piece for druids to nobles. Comes in many different designs, materials, and styles.
1
Teleport
This spell allows the caster to instantly move to another location, so long as they can see their intended destination.
1
Telepathic Bond
Stronger than the regular telepathy spell this spell allows for two or many to be bonded by the caster. They can telepathically communicate over long ranges as long as there is no interference.
1
Telepathy
This spells allows the caster to speak to another person telepathically, and allow them to hear the thoughts of others.
1
Shadow Weaving
This spell allows the caster to manipulate small amounts of shadow with their mind.
1
Shadow Puppet
This spell summons fiends from the shadow plane for a brief time.
1
Shade Strike
This spell allows the caster to direct a blast of darkness at a target.
1
Shadow Meld
This spell allows the caster to shroud themselves into the shadows of their surroundings. The effectiveness of the meld is depended on the amount of shadows supplied in the area.
1
Shadow Cast
This spell manipulates the shadows around the caster to be used to create illusions against their targets.
1
Slippers
These light shoes are delicate, easy to put on.
1
Signet Ring
An engraved ring that bears the emblem of royalty, nobility, or one's family. Typically used as a seal for letters, official documents, or as heirlooms.
1
Noble Robes
These loose-fitting garments are well made, from the finest material.
1
Noble Cloak
This noble cloak is crafted from the finest threads to bring class and dignity. It, also, has a hood to protect the wearer's hair.
1
Gloves
Meant to be worn on the hands, these gloves are sturdy and warm.
1
Common Skirt
A skirt made out of simple fabric. It doesn't look very expensive but it's better than nothing.
1
Belt
A simple piece of material, usually leather, that holds up one's trousers.
1
Tonic of Resistance: Poison
When consumed, this unique brew temporarily increases the user’s resistance against poison.
1
Summon Item
The caster summons an item, normally armor or weapons, that they own from the aether.
1
Strength
Increases the physical strength of the user for a short time.
1
Stone Skin
A spell that causes the skin to harden, and become armor-like.
1
Pseudo-Wyvern
A small dragon the size of a house cat. Gifted with minor telepathy and a poisonous sting, they can be used as familiars, as pets, scouts or even for the local post system.
This is an event prize for Xunatar's 2017 event: The Ignius Paradox Event
1
Polymorph
This spell allows the caster to take on the form of any animal size of a bear or smaller. Polymorph can also be used to transform individual parts of your body into parts of the described creatures.
1
Poison
This spell poisons a single target, draining their strength and stamina until the target is cured or the spell's effects wear off.
1
Parvpora's Sight
This spell allows the caster the ability to see better in the dark.
1
Noble Trousers
A pair of pantaloons with superior quality. Only the finest nobles and heroes can afford to wear these.
2
Noble Skirt
This garment is worn on the lower body, and is well-made.
1
Noble Shirt
This garment, worn on the upper body, made from the finest fabrics. Comes in many types for both men and women.
2
Noble Necklace
A fancy necklace made out of precious metal and gems.
1
Noble Earrings
Fancy earrings made out of precious stone and metal.
1
Noble Dress
This women's dress is well made from the finest cloth. The gown is long and the bodice is embroidered.
1
Noble Bracelet
A high price bracelet probably worth a fortune. Crafted from the finest rubies and gold.
1
Mythic Polymorph
This spell allows the caster to take on the form of creatures larger than a bear. Mythic Polymorph can also be used to transform individual parts of your body into parts of the described creatures.
1
Lesser Agility
This spell grants the ability to move at heightened speeds.
1
Hunter's Instinct
Creates heightened senses needed to be a hunter. I.e. Smell, sight, etc.
1
Hellfire
Summon the fires of hell itself, causing massive damage, though at a cost to one's soul.
1
Heal
A basic healing spell that will restore an injured person's health.
1
Greater Heal
An advanced healing spell capable of sealing all but the most grievous of wounds.
1
Greater Agility
Not only heightens one’s speeds, but allows them great balance and the ability to land on one’s feet from high height. This spell also allows the ability to walk on walls and ceilings for the duration of ten minutes.
1
Flame Strike
This spell allows the caster to direct a blast of fire at a target.
1
Fire Weaving
This spell allows the caster to manipulate small amounts of fire with their mind.
1
Fire Meld
The caster melds with fire, keeping them hidden, or protected from heat and fire attacks.
1
Fire Breath
The caster exhales a blast of fire, burning and damaging a target.
1
Fire Ball
The caster summons a ball of fire and hurls it at their target.
1
Cure
This spell is used to rid the target of a single curse, nonmagical disease, or status infliction.
1
Corset
A sturdy, shapely undergarment, worn around the torso by either men or women to make the wearer appear slimmer, or to exaggerate the bust and hips.
1
Botanical Growth
Using the power of one’s relationship with the earth, one is able to considerably speed up the growth of florae at a max of 40 feet. This allows the florae to grapple or contain the people around the caster.
1
Boots
Simple, sturdy footwear, usually made of leather.
1
Basic Poison
A very basic poison that is easily made.
1
Basilisk Elixir
A higher level of anti-venom tonic, the Basilisk Elixir temporarily provides imbibers with superb protection against poison.
1
Chalice of Truth
A chalice made of white marble, enchanted so that whoever drinks from it can only speak the truth for a short duration.
Award for Dalanesca's 2016 event: Restore the Balance!
1

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