Cao Lixue

Sep 1, 2019
RP Posts:
Total Posts:
Total Words:
RP Word Avg:
Longest Post:
Profile Views:

Cao Lixue
Age Of Death 17
Former Priestess
The real Cao Lixue
Jan 22, 1992

Been roleplaying for years, more so on tabletop than anything. While fantasy was my peferance i've dababbled in Cyberpunk, VTM and Shadowrun. Other than that I like anime video games. Big history buff though my favourite time period would be the late Han period to the fall of Wei. Other than that I'm fairly boring, honestly can't think of anything interest about myself.

All About Cao Lixue

Weapons of Choice: Cao's Channeling Talisman (Irian Mage’s Staff) Enchanted with a keen rune so it never rusts or dulls from age. Enchanted with a second rune to double a mage's mana pool and is inscribed with runes that light up when a void storm is approaching.

Armour of choice: Lixue prefer her old priestess attire

Cao's Dragon Cap (Magician's Hat) Enchantments: Wendigo Elixir; Superb protection against the element of ice - Ysagea’s Great Hammer; Enhances light magic.

Cao's Cheongsam (Robe)

Cao's Sleeves (Force Gauntlets) Can change the weight of the object they touch, as well as the ability to push or pull a target from up to several feet away.

Cao's Slippers (Slippers) Enchantments: Okami's Armlet; for enhanced ice magic - Canelux’s Circlet; Increases one’s magic ability when Canelux is out.

Exclusive Magic

Rebound Magic (Crystal Shield) Matches a hostile spell with the same force allows the defender to halt the spell while placing more magical energy into the spell to send it back to the attacker. While such a defensive tactic can often be used to turn the tide or surprise an enemy. The amount of concentration and energy needed can often leave the defender defenceless or dead if they do not match the attacking spell perfectly. (Can be used three times a day)

Ice Wall (Stone Wall & Ice Weave) Creates a wall or dome to protect the caster. (Cost 5 - 15 Qi depending on the size and further strengthening of the wall)

Ice Armor (Stone Skin & Ice Weave) Forms a layer of magical ice over the caster's body providing defence against physical and fire attacks while also damaging those that touch the caster with their bare skin. (Cost 15 Qi)

Sunder (Bloody Rebound & Heal or Greater Heal) Reversing the effects of beneficial magic, Cao can cause a variety of harmful effects ranging from clotting to organ failure depending on the strength and level of Qi used. (Cost 5 - 20 Qi depending on the effect)

Aegis (Concordat of Conclave) Casts a concentrated protection spell on themselves, becoming nearly impervious to any peril while the spell lasts. (Spell can only be used once per day. The spell lasts for only a few moments.)

Permafrost (Web & Ice Breath) Creates a 15 area of ice around the caster that traps foes standing within it. (Cost 10 Qi)

Gravity Distortion (Reverse Gravity & Archprotect) Able to increase the gravity of an area or a target slowing pinning or crushing them depending on the change of gravity (Single Target Cost: Slow 5 Qi, Pin 10 Qi, Crush 15 Qi. Aoe Cost: Slow 10 Qi, Pin 20 Crush 30 Qi).

Rust (Corpse Skin & Ice Strike) Releases a rust coloured mist at the target that weakens the target's armour and def. (Cost 6 Qi)

Ice Javelin (Spectral Arrow & Ice Strike) Fires sharpened ice at the target able to penetrate through even the toughest of armours (Cost 8 Qi)

Ice Imprisonment (Stone Wall & Ice Weaving) Creates a dome of ice around the target or targets, trapping them. The caster may choose to either keep the dome as is or shrink it crushing those inside. (Cost 15 Qi)

Heroic Presence: (Stone Skin, Agility, Strength & Archprotect) Raises dexterity, strength and defence for all targets within 15 feet of the caster, but at a high cost of 30 Qi.

Sensory Deprivation (Hunter Instinct's & Curse) Removes all or specified senses from the unresisted target. (Costs 5 Qi per Sense stated if no sense is specified all senses are removed for 25 QI)

Glacier: (Ice Wall & Ice Strike) Forms a sharp pillar of ice that protrudes out from under the target. (Cost 14 Qi)

Ice Mine: (Explosion & Ice Strike) Places a magical mine within 40 feet of the caster. The mine can either be set or triggered as an explosion. (Cost 25 Qi)

Frost Burn: (Paralyze & Ice Breath) Slows and damages the target over time. (Cost 14 Qi & Can be cured by a journeyman level fire spell)

Freeze: (Paralyze) This spell renders a single target unable to move or react with an increased chance of death if the target does not escape or treat their frozen body. (Cost 16 Qi)

Magic Circle: (Arcane Empowerment, Enchanted Scroll & Greater Mana Potion) Once per battle create a ten foot magic circle around the caster that increases magical power and reduces the cost for all casters who stand within the circle by half. The circle cannot be banished, but the connection can be broken by destroying the area the circle is placed upon. (Cost 10 Qi)

Multi Heal: (Archprotect & Heal or Greater Heal) Heals all targets within 10 feet of the caster. (Cost 12 Qi if Heal & 20 Qi if Greater Heal)

Magic Costs

[Cure 2] [Heal 2] [Protection 4] [Invoke Spirit 5] [Archprotection 10] [Archcure 10] [Magic Unlock 2]

[Ice Strike 4] [Curse 4] [Sun Strike 4] [Greater Heal 10] [Dispell 10] [Lesser Agility 2] [Strength 2] [Grease 4]

[Teleportation 2 - 8 (Depending on the distance travelled)] [Mind Rot 5] [Focus Blast 4] [Disarm Trap 4] [Ice Breath 6]

[Minor Telekinesis 2] [Hunter Instinct's 2] [Safe Passage 6] [Ice Weaving 4] [Holy Light 10] [Sunburst 2]

[Gate Travel (5 to travel to a nearby region 10 to anyway on the current continent 20 for an area on another continent)]

[Fear Fog 10] [Hibernation 4] [Corpse Skin 4] [Gaes 20] [Ressurection 150] [Minor Levitation 4] [Lesser Banish 12]

[Reverse Gravity 15 (Per post if continuously used)] [Spectral Arrow 2] [Greater Banish 30] [Reveal 5] [Fog Cover 8]

[Animate Object 2 - 100 (Depending on the type of an object)] [Weaken 2] [Blizzard 30] [Consecrate Weapon 3]

[Magic Script 1] [Greater Agility 5] [Invisibility 10] [Incognito (1 to 10 depending on the number of changes)]

[Mind Tower 5] [Replication 10] [Telepathy 2] [Light Weaving 4] [Invoke Spirit 10] [Astral Projection 5]

[Conclave's Might 30] [Profane Sacrifice trades max health for an increase in magical power]

Magical Abilities & Ect

Jiangshi Physiology: (Demon Elixir & Basilisk Elixir) As an Undead Lixue is highly resistant to dark and poison, however, she cannot gain Qi from food or drink of any kind as well as having a static Qi pool of 200 throughout all threads. Any loss of Qi per thread is carried over to the next;(However, if in multiple threads at the same time Lixue starts at the same amount of Qi from the most recent completed thread).

Current Qi: 200 (400 with her weapon enchantment)

Gaining Qi In Threads: While Lixue is unable to gain Qi through normal means, she has the ability to gain Qi from either acquiring Qi through the use of a non-resisted Drain essence (50 Qi per use) or a long rest such as camping through the night or resting at an inn.

Gaes Pact Half Strength: If Lixue should lose herself to rage the Gaes spell will take hold weighing her body down forcing her to the ground while opening wounds across her tendons as bolts of extreme pain attempt to halt her enraged self. (The spell can be broken by her hunger and desire overcoming the spell or if she or a god choose to dispell the curse).

Draining Touch: While her natural ability to drain others is suppressed by her, strong emotions or overuse of her magic can break her concentration causing any skin contact to drain the life energy of the subject making contact.

Spell Absorption: (Keeper's Secret) Allows Lixue to absorb an epic spell or lower and add it to her pool of qi.

Regeneration: Replaces Heal or Greater Heal for a turn in exchange for a personal heal of the amount healed by either heal stated within the turn.

Magic Sense: (Arua Sight & Hunter Instinct's) Due to her need to feed on magic Cao's new form is able to sense magic via sight or changes in the magic within the area. Furthermore, as magic is tied to one's lifeforce Cao is able to sense the health complication physical or magical as well as a small amount of foresight life the target has lived. However, those with below average level magic render her new senses ineffective.

Undead Cleric: Can cast Light Magic, However, casting such magic will hurt her. The severity of damage is dependant on the tier of magic. Lower tier magic (Such as Cure and light buffs) will cause intense pain yet little apparent damage while higher tier magic (Arch or Above) will cause severe burns.

Undead Hunger If Lixue's Qi Pool drops below 50 she goes into a rage attacking the closes living thing nearby in an attempt to state her apatite. While enraged she will continue to feast until her Qi pool is completely refilled or she is killed, knocked unconscious or pacified by psionic magic. While enraged she cannot use holy magic however she has a greater aptitude for dark magic as well as gaining access to special spells that can only be used in this state.

Black Ice (Drain Essence/Passive) All ice magic is enchanted with dark and a draining touch

Shadow Cast (Cost 4 Qi) Shade Strike (Cost 2 Qi)

Void Claw (Shade Strike & Drain Essence) Form black magical claws from her hands that cut through the targets very soul, draining them of their energy (Costs 5 Qi and regains 10 Qi per hit)

Appearance: Lixue is a young woman roughly five foot seven weighing around eight stones with turquoise hair draped around her face tied into pigtails. Her dull grey eyes reveal that something has been lost from her return to the living. While the brutal training as stunted her grow she still bears the figure of a woman just not as well endowed on the upper half as her body grew to accommodate her lifestyle moulding her into a slim build more suited for running than bearing children. Build aside her undeath has removed almost all her pigmentation leaving it with an almost porcelain like appearance. In life, Lixue was quite the beauty her undeath only built upon her existing looks in hopes to attract her new food score. Overall the Undead is quite attractive on the lines of cute and refined like a porcelain doll though to her looks are not important as she does nothing to boost or promote her appearance.

Clothing: Lixue's attire is an altered purple cheongsam adorned with a blue and red demon design outlined in white to designate her as a priestess. Matching purple forearm covers with red designs help to obscure hand sighs from foes. Atop her head is a purple dragon cap with red clouds referencing the wrath of the heavens to those who commit evil deeds. prayer beads hang from her neck making sure she has access to bless others and refocus her thoughts at all times. Besides her clothes, a worn talisman dangles from her hat with the fur of a rabbit hanging from her prayer beads and cheongsam to provide luck to the wearer.

Backstory: Before Karith floated above the mountains and exhaled alchemical smoke, Karith was grounded not only physically, but spiritually as well. While Karith's focus was always on technology and alchemy small enclaves magic and rituals practiced within Karith to the Shen Michi Yuren disapproval. Particularly precognition & blessings. Nobles to peasants would travel to shrines or hire a personal priest or priestess to peer into the future or request personal blessings ranging from good fortune to a bountiful harvest. However, the roles of priests and priestesses were not only for selfish pursuits. Priest and priestesses also lent their talents within the military as well as defending against evil beings. For the Cao Temple, such priestly pursuits were separated into specialized groups with a priest or priestesses clothing denoting the individuals' specialization. An eye design was for Farseers while a dragon meant Military service. A demon within a box were for Exorcists, and a barren land slowly regaining life denoted those in the more beneficial arts. While the clothing depicted their specialization all members within the Cao Temple would have basic knowledge in all practices. How future priests and priestesses in or outside of their family are divided into their specialization based on a myriad of things such as magical affinity with Light magic holding the high esteem among the temples, personality and mental and physical fortitude.

Born into the Cao Clan Lixue's life had already been planned for her. To her parents, she was not merely their daughter, but a chance to increase their clans status as she had been born with a high affinity towards light magic as the girl was a product of selective breeding. However, natural ability was not enough as the Clan subjected Lixue to brutal training molding the young girl into a weapon and a political piece to show around to the wealthy and privileged as a family's honour was everything in Karith. As her family was all she knew Lixue performed her duties as an exorcist reaching the highest ranking within her field by the age of 15 due to her many accomplishments causing her to gain popularity among the elite for her ability to remove anything that would be deemed as a danger to the city and its population.

While the small ritualistic and magical clans were overshadowed by the Shen Michi Yuren, the Guild did not appreciate competition as competition brought down potential profit. The disappearance of the magical clans have been a mystery lost to time, some small scholarly pursuits have to lead to hints of the truth, however, those that attempt to dig deep either stopped due to unknown circumstances or disappear. Over time the names of the magical clan have disappeared from the records over centuries even the most esteemed scholars in Karith are unaware of the former magical clans of Karith.

unbenounced to the guild their alchemical pursuits have given birth to a former member of the magical clans that caused them such a minor annoyance millennia ago. It is doubtful that the Guild even remembers the atrocities that they have committed as they have either forgotten due to repetition or apathy to their actions. Even if their misgivings have been lost to time Lixue will make sure to bring their actions to the forefront once again and make sure they pay for their past and current transgressions.


Attie: An odd Woman she had previously met while investigating An odd occurrence near Komiteia. While the overdressed Woman and Cao only had passing conversations their friendship did not blossom until they fought as companions during the Azhizheth incursion into Revaliir. There Attie's positivity and kindness won the Undead over.

Trafalgor: Lixue is unsure of what to make of Trafalgor as they have fought alongside each other and even claimed to offer up his life to protect her. However, their first interactions and his relations with the Goddess of Death and Debauchery still gives Lixue pause to fully trust the man.

Dala: A strong spirited yet crude girl that Lixue took on as a mentor for her natural talent in light magic. Unfortunately, Dala's goals clouded her judgment which forced Lixue to call her student's true motives to question when confronted with Dala's hypocrisy. Currently, Lixue has released her as a student until Dala shows that she is no longer blinded by ambition and wishes to study and fulfill her goals with earnest instead of recklessness and unchecked ambition.

Fenriz: An interesting encounter to be sure as the Priestess had planned on killing the vampire as undead pose a threat to all life. However, like her, Fenriz showed a wish to be seen as not a threat nor be controlled by his own hunger. With some guidance and a promise, Lixue hopes that the boy will live up to his grandiose goals and show her that just like herself vampires can retain their humanity.
Profane Sacrifice
A forbidden alternative to noble sacrifice, this spell is meant to empower rather than heal. To cast it, a mage must sacrifice a portion of their own health; but, in exchange, they receive a greater version of arcane empowerment. Be wary, for you can die if you use this too much.
Conclave's Might
This spell summons a weapon from the heavens, striking a target and dealing immense holy damage.
Silver Ore
A piece of silver ore. Not very useful now, but maybe it can be combined with other things?
Immovable Rods
This bundle of rods will freeze in midair exactly in the position that the user places them - regardless of gravity or any other outside force. Only a specific word from the original user can unbind them after they are stopped, and legend has it that the original set that inspired these rods was made by a mime who grew tired of people questioning why they couldn’t see his ladder. Each bundle is made up of 5 rods.
Found in oysters these beautiful little gems can make quite the beautiful bracelet or necklace.
Dwarven Gear
A metallic toothed piece of machinery. Blacksmiths of Batil take great pride in each gear cast from their forges.
Burr Berry
A poisonous berry native to Feeorin Forest, these fruits are highly lethal upon ingestion. As such, they rarely appear outside said forest.
A staple of alchemical concoctions, potash is made by processing wood ashes and evaporating the mixture. The residual salt left behind has many uses and can even act as a leavening agent for baked goods.
This spell poisons a single target, draining their strength and stamina until the target is cured or the spell's effects wear off.
Parvpora's Sight
This spell allows the caster the ability to see better in the dark.
Wind Weaving
This spell allows the caster to manipulate small amounts of air with their mind.
Unhallowed Graveyard
Caster creates a field of anti-life. Anything that is considered living is not allowed within this zone and repelled outwards. This spell allows the undead to remain safe for a short time.
A semi-precious gemstone used to craft other things. Rubies and sapphires are in the corundum family as well as many others. Often corundum is called by its color and not its real name.
Vampire Dust
Highly sought by alchemists, the price of a handful is almost worth risking one’s neck for it.
Copper Ore
A piece of copper ore. Not very useful now, but maybe it can be combined with other things?
A purple gemstone commonly used in jewelry and other projects.
Crystal Shield
This crystalline shield has been crafted by the finest enchanters in Hiadref. It is designed to reflect magic three times a day before shattering and needing to reform. After shattering, the shield is ineffective at blocking until it reforms 24 hours later.
A little belt pouch for one to put their coins or jewelry into.
Basic Medical Kit
A top quality resource for any healer, this basic medical kit requires anything you might need to apply first aid in the field.Some models also have surgical implements, making them a fine investment for any doctor.
Light Weaving
This spell allows the caster to manipulate small amounts of light with their mind.
Spellbook Page
A faded parchment written in runic symbols. Which spellbook did this one fall out of?
Mind Tower
This spell allows the caster to better resist and defend against mental attacks and intrusions, such as charm spells, telepathy, or similar psionic magicks.
This spells allows the caster to speak to another person telepathically, and allow them to hear the thoughts of others.
A spell which creates harmless, stationary copies of the user, while the user themselves are teleported to blend in with the illusion.
This spell allows the caster to take on the form of any animal size of a bear or smaller. Polymorph can also be used to transform individual parts of your body into parts of the described creatures.
A garden favorite of tropical islanders and botanists.
Swan Feather
A pristine, delicate feather fallen from a swan.
Summon Companion
Summons an animal pet or npc companion to one’s side. The pet or npc must be in caster’s inventory. Alternatively, one with permission can summon a pc to their side.
Summon Item
The caster summons an item, normally armor or weapons, that they own from the aether.
Ysagea’s Great Hammer
A holy order of paladins was once to be found in Baltil, a group of dwarves, who had been to the Koschei Forest and witnessed what it did.The order was pledged to end the evil that spread from the World Tree. Ysagea, a second generation Paladin, was in the days of yore gifted with the last hammer to be forged by the order.The great hammer was known to glow with holy power, and believed to strengthen Ysagea’s own righteous abilities. It was later uncovered in Koschei, after the mysterious disappearance of the order.
Enhances light magic.
Opal Petrified Wood
Thousands of years ago this stone was actually a tree. Fire opal can be found growing within from water filling the cracks while it was alive.
This heavy, woolen cloak offers its wearer warmth and protection from the elements. It also has a hood, which can be drawn up to make the wearer seem more mysterious.
This mask is crafted typically for one's face. It may be used for protection, disguise, or even entertainment.
Mind Rot
This spell confuses and dulls the mind, causing the target to be unaware of their surroundings.
Astral Projection
This spell allows the caster to project themself on to another plane.
Mass Dispel
This spell will negate the effect of multiple spells on a target, or one area-of-effect spell.
Gemstone Fish
Native to the Xhosa Archipelago, these fish are known for their crystalline bodies and iridescent scales. Their bright colors warn potential predators that they are highly toxic.
A soft stone consisting of talc. Often used for crafts.
Onnen Wormwood
A silver-green plant used for medicinal purposes and flavoring alcoholic spirits.
A gemstone that comes in a variety of colors such as black, green, grey, yellow, red, pink, brown and orange.
Magic Unlock
This spell unlocks most locked doors or chests via magickal means.
Minor Telekinesis
This spell allows the caster to move small objects with their mind.
A semi-precious gemstone used to craft other things. It comes in a wide spectrum of colors and is often mistaken for corundum.
Bloody Rebound
If target is damaged they take more damage as a result depending on how badly they are hurt. If not damaged they take only a small bit of damage like a paper cut. This requires the caster to touch the target.
Lucky Coin
Always lands on whatever side you think of.
This spell allows the caster to change their physical appearance.
This spell allows the caster to disappear from sight.
Greater Agility
Not only heightens one’s speeds, but allows them great balance and the ability to land on one’s feet from high height. This spell also allows the ability to walk on walls and ceilings for the duration of ten minutes.
Frost Ball
The caster summons a ball of ice and hurls it at their target.
In a small space of 15 feet around where the caster casts the spell spider webs shoot from every direction entangling all within the area.
Banshee Tears
Ethereal essence extracted from banshees and higher wraiths, it possesses spectral energies more powerful than standard ectoplasm. Obtaining this essence is no easy task, as extraction puts the seeker in close quarters with malevolent spirits bent on tormenting the living and cannot be collected once the subject leaves the material plane.
Canelux’s Circlet
The symbol of the Terra Equinox. Made out of precious stones and metal. Rests gently upon one's head. Features the waxing and full moon status of Canelux. Increases one’s magic ability when Canelux is out.
A pretty gemstone that is either purple or blue.
Taken from the horns and teeth from an animals. Used in jewelry making various alchemical reasons. Depending on the source can be expensive to acquire.
Keeper's Secret
Allows the caster to immediately rebuke and mirror a spell cast at them from an opposing force. This magical counter immediately releases the mirrored spell and cannot store the spell for later.

This is an epic level spell.

Event Prize for Adraejen’s 2017 Event: Days of Hebheka
Gold Ore
A piece of gold ore. Not very useful now, but maybe it can be combined with other things?
Gem Dust
Rough pieces of pulverized gemstones used as an abrasive.
Sticky and tasty honeycomb fresh from a beehive. Mix into a potion for taste, or eat on its own.
Formed from physical and chemical weathering, these pieces of colored glass are commonly found on beaches near bodies of saltwater.
Petrified Cloud
Pulled down from the sky this cloud has been preserved using powerful magic. Sometimes white and fluffy, sometimes black and containing a potential storm, but never very large in size, that takes too much magic.
A glassy yellow or sometimes greenish-yellow variety of quartz.
Damu Ruby
A ruby with a striking, deep blood-red color. Due to the rarity of these gems many violent conflicts have broken out over their possession.
Bottled Essence
A flask of captured essence in its purest form. Just holding it invigorates your body and mind, filling you with energy.
Vaeri’s Rune
Vaeri was a famous enchantress from Iria. To help those who were not able to use magic, or liked the idea of storing magic for later use, she created a rune stone capable of holding a single spell. This is also a great tool for magi as it can store magic energy for later use when needed. -Cannot store spells that are of epic level or higher
Fulanian Moss
A thick patch of moss taken from the lakes region.
Wendigo Elixir
A higher level of ice tonic, the Wendigo Elixir temporarily provides imbibers with superb protection against the element of ice.
Spectral Blades
This spell summons several small, ethereal daggers that fly at a target.
Pain Spike
This spell injects a surge of pain within a target which deals mental damage
Invoke Spirit
A spirit is summoned from beyond the grave, which serves the caster for a short period of time.
Magic Script
Allows for messages to be written in the air by the caster. These messages remain for days at a time until they are dismissed by the correct phrase or word. Perfect for groups that are meeting up.
Himiria Stardust
Found in the depths of the Valley of Vada, this small collection of glittering dust is a remnant of the legendary star that formed the Himiria Scar. It is typically found outside the monoliths, floating about of its own accord in the darkness.
Statis Ring
This golden ring has brightly colored, galaxy-like gemstones embedded in it. On the inside of the band is an inscription in a small diamond from the Goddess Angela, “Woe to those that wish harm upon my protected child. Feel my warmth and stop for a time. May my child have time to escape or think of an answer.” The ring will trigger itself when the user needs it as the Mother’s voice pours forth from the diamond reading those words. Enemies within ten feet of the wearer will find themselves briefly standing still in time, but also invulnerable to all damage. When the spell releases, that invulnerability will remain for a small moment, but the enemies possessing it will be struck by the other part of the ring: Latoya's Lecture. The inscription will become, "Listen here, you little-," followed by a random insult in plural form and be spoken in the voice of a different woman. This spell will prevent any violence on the part of the enemies until the invulnerability wears off, and will forcibly knock them back if they attempt to get closer to anyone with the intent to attack after.

Effect can only be triggered 1/day This is an event prize for Angela Rose’s 2020 God Event: The Revenant Chrysalis.
Durian Spines
Spines from the infamous ‘king of fruit’. Why did nature think this was a good idea?
Consecrate Weapon
The caster blesses a weapon, allowing it to deal holy damage for a short time.
Aura Sight
This spell allows the caster to sense a magical aura around a person, or to sense another's presence even if the caster cannot see them. Also allows the caster to sense magical presence up to 40 yards away.
Animate Object
This spell allows the caster to make an object come to life for a short period of time.
Fog Cover
Fog is conjured to cover where the caster wants. This fog obscures even the best vision but can only obscure the best vision for a few minutes before their eyes adjust. This allows for the caster to get away or find a safe place to hide... Or if one is daring enough, allows one to get an attack of opportunity.
For a short period of time, the caster is able to summon a blizzard around them.
Causes the victim to become physically weakened.
Steel Ingot
An ingot that happens when carbon is fused with iron during the smelting process.
Greater Banish
This spell allows for the removal of several minor elementals and summonings, or one summoned demon or angel, from this realm
This spell allows the user to see targets that are invisible
The pages in this bound book are blank, allowing the owner to use it to keep a record of their thoughts and activities.
Quill and Ink
A writing implement made from a long feather, used by dipping the tip into a pot of dyed liquid.
A screaming root that typically grows next to graves. Their cries are painful even as infants, and their volume only gets worse with age. The especially ancient ones can cause deafness.
Okami's Armlet
These armlets of perpetually frozen ice are made to honor the great dragon, Okami, from Ataiyan lore. To be constructed, they must be left in the snow of the Tori Mountains for a fortnight in order to, supposedly, absorb some of the dead dragon's power. The effects are undeniable.
Enhances Ice Magic.
Dragon Scale
Pulled off the body of a mighty dragon, this scale can be used for crafting.
Quatl Feather
The tail feather from a rare feathered dragon found in the tropical regions of Revaliir.
Mermaid Scales
A collection of scales found in the sands of barrier reefs around the Nyella Ocean. Mermaids only rarely have caravans passing this close to the shore and they ritualistically care for their bodies at home, so finding these scales is considered an omen of good luck by sailors.
A shiny mineral often found in rocks. Often used for crafts.
Conch Shell
A large shell that can be turned into a horn to summon sea spirits.
Force Gauntlets
This armor was used by a powerful fate god once upon a time. These gauntlets have the ability to change the weight of the object they touch. They also have the ability to push or pull a target from several feet away.
This is an event prize for the 2019 Anniversary Event: A Tale of Mortals and World's End.
Lesser Banish
This spell is used to eliminate a single minor elemental or summoning from this realm. It cannot be used to remove a summoned demon or angel.
Spectral Arrow
The caster summons a magical arrow that needs no bow to pierce a target.
Reverse Gravity
The gravity of the caster or non-living object they are touching has their gravity reversed. A heavy object becomes light and a light object becomes heavy. This is a draining spell after a long duration so flight isn't advised that's how most people who try to use this spell die, after all.
Many tiny organisms form this multi-colored jewel of the sea. Once the home of many fish: the coral has been preserved for other uses.
Iron Ore
A piece of iron ore. Not very useful now, but maybe it can be combined with other things?
Lump of Coal
A hard packed ball of coal that can be used for crafting. Can also be used to burn for a fire.
A silvery blue metal with diamond like properties. It was once strong chains created by the Goddess Angela to hold back the Goddess Dalanesca. Now the metal has all but lost it's magical properties but is still the strongest metal in all of Revaliir.
Nevermelting Icicle
A spike of ice that generates a constant fog and never melts even in intense heat.
Petrified Bark
Ancient remains of Verya. Just a tiny bit of how massive the World Tree was before her fall.
Irian Mage’s Staff
A mage's staff crafted of rare wood, the purest crystal, and lacriamium. The sign of a master spellcaster.
Enchanted with a keen rune so it never rusts or dulls from age. Enchanted with a second rune to double a mage's mana pool and is inscribed with runes that light up when a void storm is approaching.
Bolt of Silk
A simple piece of silk. Maybe it can be used for something?
Ghost boogers. Yuck!
A common herb found in gardens, the fragrant essential oils extracted from the leaves are used in aromatherapy and flavoring hard candies.
Phoenix Feather
Rarely do phoenixes leave behind actual feathers, and even rarer do those feathers not burn up. This plume is, therefore, a fleeting beauty, preserved via alchemical means to stave off the flames that should have consumed it in the bird’s nest.
Dryad Bark
A rare form of bark that forest nymphs shed in secret groves during the first days of Venti every year. The bark looks remarkably like skin, and has a strong, earthy scent capable of overwhelming more sensitive noses.
Demon Elixir
A higher level of darkness tonic, the Demon Elixir temporarily provides imbibers with superb protection against the element of darkness.
Basilisk Elixir
A higher level of anti-venom tonic, the Basilisk Elixir temporarily provides imbibers with superb protection against poison.
Shadow Cast
This spell manipulates the shadows around the caster to be used to create illusions against their targets.
Minor Levitation
A spell that allows for the caster’s body to be raised off the ground for a brief amount of time.
Shade Strike
This spell allows the caster to direct a blast of darkness at a target.
Seed Pouch With Sling
These specialized seeds have been handed out with a slingshot. People have been instructed to try and hit as many Eldritch beings as possible. The seed pouch seems to be never ending… I wonder what will happen with them.
This is an event prize for the 2019 Anniversary Event: Interitus: A Tale of Mortals and World's End
A piece of leather. Maybe it can be used for something?
A promise that must be fulfilled or bad things will happen to the one that broke it. Used primarily for deals. If the promise goes unbroken for extended periods of time, death is said to unfold but no one can confirm. A gaes can only be performed between willing parties. Gaes can also be broken by divine intervention and strong will.
One of the most powerful, non-epic spells that exist, resurrection allows the caster to bring the dead back to life. Casters can also cast it on themselves for a whole day as a safety precaution and they will be resurrected should they die. However, buyer be warned: anyone who resurrects another will either have to make a sacrifice or find themselves incredibly drained.
A simple block of wood. Maybe it can be used for something?
Obsidian Shard
This black shard is actually volcanic glass. It can be used for various crafts.
Glow Worm
A type of lumbricina that frequently enjoys dark places and thrives on underground organisms. Glow worms grow in mass in the depths of Revaliir and are frequently cultivated as light sources by subterranean races.
The result when lightning strikes sand.
Wyvern's Heart
A heart torn straight from a wyvern that has been kept beating from exposure to mana.
A common gem that can be used to craft other things.
Rose Hip
The beginnings of a rose, this rose hip is an exceptionally healthy specimen. It can either be planted or ground up for herbalism purposes.
Concordat of Conclave
A ring granted to those who pledged themselves to fight for the honor of the Conclave. The ring is emblazoned with engraved runes in honor of each of the members of Conclave. The wearer of this ring is able to cast a divine protection spell on themselves, becoming nearly impervious to any peril while the spell lasts. (Spell can only be used once per day. Spell lasts for only a few moments.)
An Event Prize for the 2019 God Event Dalanesca's Song of the Eldritch Unkown.
Tin Ore
A piece of tin ore. Not very useful now, but maybe it can be combined with other things?
Shrunken Head
No one is entirely sure how the natives have figured this out. I just hope I'm not next.
This parchment shows a region of Revaliir, or the entire world. It is useful for navigating.
A navigational instrument with a needle that points north and south. Essential when traveling through lesser-known parts of the world.
A rope consists of fibers which have been twisted or braided together in order to combine them into a larger and stronger form.
Warding Talismans
Slips of paper with written incantations used by priests. They emit a holy aura that repels evil. Particularly effective against spectral beings and the undead.
Corpse Skin
Channelling dark energy, the caster causes a target's skin to rot and decay.
This spell creates a destructive explosion at a location of the caster's choosing, sometimes even catching the caster in the blast radius.
Causes the target to fall asleep for a small period of time.
Fear Fog
A spell in which the caster summons an eerie mist in the surrounding area, exposing all those within the radius to vivid nightmarish images. Mental defensive magics and strong willpower can help to combat this spell.
Event item for The Madness of the Sister Moons Event 2019
Magician's Hat
Clothing woven with minor magic though it doesn't really help the wearer, it is fancy though! It is a good way of identifying a magician, wizard, or witch!
Prayer Beads
This string of beads has been decorated with symbols representing one or more gods. It is used in religious practice, often as a way of counting prayer repetitions.
Emits a small holy aura around the string.
The caster can shoot out a grease-like substance from their hands causing the terrain to become slippery. This grease is flammable so be warned as it can hit both caster and targets if not careful.
The caster summons a ball of light and hurls it at their target. However, the strength of this holy ball won't do much more than blind those around you.
Gate Travel
This spell allows the caster to open a portal to another location anywhere in Revaliir.
Eternal Leaf
A freshly picked leaf from Jasumin painted in the rich colors of Venti.
Safe Passage
This spell relocates the caster or a target away to a random safe location nearby.
Holy Light
This spell summons a blinding light imbued with holy power. Though damaging to all, it is particularly effective against those with an evil nature, or the undead.
Ice Weaving
This spell allows the caster to manipulate small amounts of snow and ice with their mind.
Star Sapphire
A star sapphire is a rare version of a regular sapphire. It appears with a very rare star across the top of it. It is highly coveted and often used in references for light magic.
Hunter's Instinct
Creates heightened senses needed to be a hunter. I.e. Smell, sight, etc.
Greater Mana Potion
When consumed, this potion restores the users spell points by a large amount.
Enchanted Scroll
This special parchment has a mystical aura, and is ideal for transcribing spells.
Bottled Corruption
A sealed glass vial containing a piece of corruption. Every so often you hear a faint tapping from inside and feel that something is watching you.
Stone Skin
A spell that causes the skin to harden, and become armor-like.
Ice Breath
The caster exhales a blast of ice, chilling and damaging a target.
A lump of potter’s clay. Often used for crafts.
Concussive Blast
The caster hurls a strong gust of wind at a target that is capable of inflicting blunt damage and disorienting opponents.
Disarm Trap
This spell magickally disarms most nonmagical traps, rendering them safe.
Stone Wall
This spell creates a sturdy stone wall, which can act as a barrier between the caster and an incoming attack.
A precious gem made from two different minerals. It comes in a variety of attractive colors but is most known for it's deep green. This precious gem is sought after by merchants, enchanters and warriors alike for its allure in most markets.
This spell allows the caster to instantly move to another location, so long as they can see their intended destination.
Blue Amber
Fossilized resin from an enchanted tree. Residual magic has given it a bluish hue.
Increases the physical strength of the user for a short time.
Lesser Agility
This spell grants the ability to move at heightened speeds.
This spell renders a single target unable to move or react for a short period of time.
Aloe Vera
This spiny succulent is used in medicine for its soothing properties. The flesh of its leaves has a gel like consistency and is a common ingredient for sweetened summer drinks.
This spell negates the effect of a single spell or enchantment. It can be used to remove either positive or negative status ailments (i.e. blessings, curses, etc.), but it cannot banish a summoned creature.
Greater Heal
An advanced healing spell capable of sealing all but the most grievous of wounds.
Ethereal tendrils reach out and strangle the target, preventing them from speaking, and, in time, suffocating them.
This sedimentary rock is made from the fossilized remains of tiny aquatic creatures.
Ice Strike
This spell allows the caster to direct a blast of cold energy at a target.
This spell supernaturally weakens the target's strength, dexterity, and magickal ability.
Sun Strike
This spell allows the caster to direct a blast of light at a target.
Multiple targets are afforded supernatural protection against magickal and physical attacks.
This spell removes all simple curses, diseases, and other temporary status inflictions.
Grisial Crystal
Luminous and volatile, these shards possess incredible amounts of power. Grisial is highly poisonous if handled without proper protection however the power it gives off lasts indefinitely, making it an ideal power source.
Eating these is more likely to kill you than change your height.
Drain Essence
The caster attempts to drain energy from a single target, allowing the caster to regain health or magical energy.
Tailoring Kit
A small box with needles and spools of thread, used for sewing.
These light shoes are delicate, easy to put on.
This spell gives the caster supernatural protection against magickal and physical attacks.
Joss Sticks
When burned, these sticks give off fragrant smoke.
These herbs can be prepared in a variety of ways— ground into a balm, brewed into a tea, chewed whole, and more— and have a variety of properties that make them valuable to alchemists, healers, assassins, and more.
A basic healing spell that will restore an injured person's health.
This spell is used to rid the target of a single curse, nonmagical disease, or status infliction.
Common Robes
Simple, loose-fitting garments made from ordinary material, these plain robes are suitable for general, everyday wear.
A container typically used to hold drinking water.
Bo Staff
A simple wooden staff, intended for martial combat.
A thick, woolen blanket, perfect for keeping a person warm.
A useful substance from the jungles of Laeto. Used to waterproof whips, armor, and other useful things. Can be put in the ears to cancel out noise, but it won't have any effect on Psionic spells, we're afraid.
A hardy pack, with two straps that allow it to be worn on one's back. It's ideal for carrying supplies while on the move.
Arcane Empower
This spell supernaturally enhances the target's magickal ability much like the similar spells Strength and Lesser Agility.

Who is Online

We have 1752 registered users.
Our users have posted a total of 46665 articles.
The Newest registered user is GeorgeVex

In total there are 283 online :: 0 Registered, 0 Hidden, and 283 Guests :: Developer | Administrator | Moderator | Deity
Registered Users:

Not all features on this website work with your plebian choice of web browser.

Please see the light and download either Chrome or Firefox instead of Internet Explorer.