Shadowheart


Joined:
Jun 17, 2019
RP Posts:
17
Total Posts:
17
Total Words:
2577
RP Word Avg:
151
Longest Post:
483
Profile Views:
0

Name:
Alexander Silverheart
Age:
25
Race:
Human (?)
Gender:
Male
Class:
Knight
Alignment:
TG
Silver:
856
Gold:
0
The real Shadowheart
Name:
WOOSH WOOSHER
Gender:
Male
Country:
United States
Birthday:
Dec 10, 1990

All About Alexander Silverheart




GENERAL

Age: 25
Race: Human-mostly
Occupation: Heroic Knight
Hair: Black, medium to short length, slicked back with an obnoxious bang
Eyes: Hazel
Height: 5’11
Body Type: Athletic
Skin: average tan
Special Markings/Tattoos: scar across his left cheek
Current Home: Wandering
Skillsets: Expert swordsman, talented at defensive magic
Strengths: Heroic tendencies, high durability, high stamina
Weakness: Gullible, puts others over himself

PERSONALITY

Alexander is at heart, a hero. He wanders the countryside in search of those who need help, and works only for food and shelter, refusing any other rewards that may be offered. His kind heart and noble intentions often lead him into trouble, but his skills always lead him out.


RELATIONSHIPS
William Noem - Squire

Seed Pouch With Sling
These specialized seeds have been handed out with a slingshot. People have been instructed to try and hit as many Eldritch beings as possible. The seed pouch seems to be never ending… I wonder what will happen with them.
This is an event prize for the 2019 Anniversary Event: Interitus: A Tale of Mortals and World's End
1
Gold Ore
A piece of gold ore. Not very useful now, but maybe it can be combined with other things?
Synth Ingredient
1
Radiant Saber
A saber with a blade composed of solid, bright light whose alignment changes depending on the wielder’s intent.
1
Canelux's Winged Armor
Designed from the stories of the elder sister moon which told of her once beautiful wings and how they were torn asunder, this armor allows the user to fly. The armor also offers minor resistances to elemental magic. The wings of this armor are not white but cosmic much like the stories. The cosmos of these wings move just like the sky above.
1
Angela's Link
A necklace of Lacriamium metal. It grounds the living soul so one can pass into the soul-stream without having to be dead. It is a bluish diamond like link necklace finely crafted by the goddess herself.
This will keep you whole even in the darkest hour of the Soul-Stream. Special Required Prize for Angela Rose’s 2017 Deity Event: Madness of the Soul-Stream
1
Anima Ring
This ring allows the user to seal a soul within the sunstone gem. The user can then use the soul to power their magic or their physical strength until the soul becomes destroyed.
Prize for the 2017 Triune Event: Hell Hath No Fury
1
Sarut de Noapte
A subterranean flower that is just as beautiful as its sap is deadly. One touch is lethal.
Alchemy Ingredient
2
Mandrake
A screaming root that typically grows next to graves. Their cries are painful even as infants, and their volume only gets worse with age. The especially ancient ones can cause deafness.
Apothecary Ingredient
1
Shrunken Head
No one is entirely sure how the natives have figured this out. I just hope I'm not next.
Alchemy Ingredient
2
Glow Worm
A type of lumbricina that frequently enjoys dark places and thrives on underground organisms. Glow worms grow in mass in the depths of Revaliir and are frequently cultivated as light sources by subterranean races.
Apothecary Ingredient
3
Shadow Cloth
Cloth tainted by copious amounts of spectral energy, shadow cloth comes from banshees and other, higher wraiths. Few are the people that can acquire it, for the fabric must be extracted from the subject while it is still “alive,” and the process almost never occurs with a willing subject.
Apothecary Ingredient
1
Leather
A piece of leather. Maybe it can be used for something?
Synth Ingredient
1
Water Weaving
This spell allows the caster to manipulate small amounts of water with their mind.
1
Wind Weaving
This spell allows the caster to manipulate small amounts of air with their mind.
1
Stone Skin
A spell that causes the skin to harden, and become armor-like.
1
Protection
This spell gives the caster supernatural protection against magickal and physical attacks.
1
Greater Agility
Not only heightens one’s speeds, but allows them great balance and the ability to land on one’s feet from high height. This spell also allows the ability to walk on walls and ceilings for the duration of ten minutes.
1
Earth Weaving
This spell allows the caster to manipulate small amounts of earth with their mind.
1
Cure
This spell is used to rid the target of a single curse, nonmagical disease, or status infliction.
1
Consecrate Weapon
The caster blesses a weapon, allowing it to deal holy damage for a short time.
1
Aura Sight
This spell allows the caster to sense a magical aura around a person, or to sense another's presence even if the caster cannot see them. Also allows the caster to sense magical presence up to 40 yards away.
1
Fighter
A powerhouse of martial skill, they can be a skilled fighter, or simply muscle for hire. Fighters tend to focus mostly on offense, and specialize in dual wielding or 2-handed weapons.
Comes with Boots, Common Trousers, Common Tunic, Gloves, Round Shield, Bastard Sword, Broadsword, Handaxe, Dagger, Backpack, Basic Rejuvenation Potion, Mace, Torch and Whetstone.
1
Plate Vambraces
Thin sheets of metal formed into armor to protect the arms.
1
Plate Pauldrons
Pauldrons formed of thin metal sheets, it offers a great deal of protection though at a loss of mobility.
1
Plate Leggings
Armor for the legs crafted of thin metal sheets, it offers a lot of protection at the loss of mobility.
1
Plate Helm
Thin metal plates form a helmet to protect the head, though it limits the field of vision.
1
Plate Cuirass
Chest armor formed of thin metal sheets, it offers a great deal of protection though at a loss of mobility.
1
Plate Boots
Boots formed of thin metal sheets, it offers a great deal of protection though at a loss of mobility.
1
Whetstone
Used to sharpen objects.
1
Strength
Increases the physical strength of the user for a short time.
1
Hunting Bow
A simple crafted bow for hunting tonight's dinner. Not overly suitable for combat.
1
Hunter's Instinct
Creates heightened senses needed to be a hunter. I.e. Smell, sight, etc.
1
Gloves
Meant to be worn on the hands, these gloves are sturdy and warm.
1
Dagger
A short, bladed weapon with a sharp point. Can be used to slash or pierce an enemy.
1
Common Tunic
A simple garment which might resemble a long shirt that stops somewhere between the wearer's hips and ankles. The sleeves may be long or short, depending on the local climate.
1
Common Trousers
Sometimes called pants, this garment is worn on the lower body, and covers the legs. These trousers are long and extend down to the ankles.
1
Buckler
This small, round shield is gripped with the fist. It is highly maneuverable, and a popular choice in melee combat.
1
Broadsword
A simple sword of steel construction. Serviceable, if not exceptional.
1
Boots
Simple, sturdy footwear, usually made of leather.
1
Bastard Sword
A sword with a grip long enough to allow for two-handed or one-handed use. This blade is used to cut into enemies.
1
Backpack
A hardy pack, with two straps that allow it to be worn on one's back. It's ideal for carrying supplies while on the move.
1

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