Vhaela


Joined:
Jan 21, 2019
RP Posts:
2
Total Posts:
2
Total Words:
1271
RP Word Avg:
635
Longest Post:
638
Profile Views:
0

Name:
Vhaela
Age:
Unknown - Ancient
Race:
Druiderra
Gender:
Female
Class:
Druid Necromancer
Alignment:
CG
Silver:
298
Gold:
0
The real Vhaela
Name:
Lyndsey Ellis-Holloway
Gender:
Female
Country:
England
Birthday:
Feb 20, 1989

All About Vhaela

Leather
A piece of leather. Maybe it can be used for something?
Synth Ingredient
1
Lump of Coal
A hard packed ball of coal that can be used for crafting. Can also be used to burn for a fire.
Synth Ingredient
1
Timber
A simple block of wood. Maybe it can be used for something?
Synth Ingredient
1
Mandrake
A screaming root that typically grows next to graves. Their cries are painful even as infants, and their volume only gets worse with age. The especially ancient ones can cause deafness.
Apothecary Ingredient
1
Wyvern's Heart
A heart torn straight from a wyvern that has been kept beating from exposure to mana.
Alchemy Ingredient
1
Dryad Bark
A rare form of bark that forest nymphs shed in secret groves during the first days of Venti every year. The bark looks remarkably like skin, and has a strong, earthy scent capable of overwhelming more sensitive noses
Apothecary Ingredient.
1
Bag
Made out of whatever material one could find at the time, this bag holds a few possessions one would have.
1
Boots
Simple, sturdy footwear, usually made of leather.
1
Bo Staff
A simple wooden staff, intended for martial combat.
1
Botanical Growth
Using the power of one’s relationship with the earth, one is able to considerably speed up the growth of florae at a max of 40 feet. This allows the florae to grapple or contain the people around the caster.
1
Canteen
A container typically used to hold drinking water.
1
Common Trousers
Sometimes called pants, this garment is worn on the lower body, and covers the legs. These trousers are long and extend down to the ankles.
1
Common Tunic
A simple garment which might resemble a long shirt that stops somewhere between the wearer's hips and ankles. The sleeves may be long or short, depending on the local climate.
1
Commune With Nature
This spell allows the caster to communicate with plants.
1
Heal
A basic healing spell that will restore an injured person's health.
1
Herbs
These herbs can be prepared in a variety of ways— ground into a balm, brewed into a tea, chewed whole, and more— and have a variety of properties that make them valuable to alchemists, healers, assassins, and more.
1
Hunter's Instinct
Creates heightened senses needed to be a hunter. I.e. Smell, sight, etc.
1
Mud Ball
The caster summons a ball of earth and hurls it at their target.
1
Parvpora's Sight
This spell allows the caster the ability to see better in the dark.
1

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