Fluffle


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Name:
Flunnzah Baboffle
Age:
300
Race:
Woofin
Gender:
Male
Class:
Treasure Hunter
Alignment:
CN
Silver:
50
Gold:
0
The real Fluffle
Name:
Unspecified
Gender:
Unspecified
Country:
Unspecified
Birthday:
Unspecified

All About Flunnzah Baboffle

Height: 2 foot 6.
Weight: 40 lbs.
Fur: Grey (with age) and matted, accept for when it's washed and combed, in which case it's soft and fluffy. It covers all except for Flunnzah's eyes, nose, mouth, ears, and hairless patches (from a hair loss poison he once ran into that had permanent effects).
Skin: Flunnzah's skin is light pink and covered in wrinkles.
Race: Woofins are quite a rare race. In fact, Flunnzah comes from one of the last 3 tribes. They are short and fluffy, and tend to live in treehouses above swamps. They are small and fluffy, with round faces. They are very hierarchical and, chances are if you are a high ranked Woofin, you spend a significant amount of time beating on lower ranked Woofins.
Face: Flunnzah has a small, piggish snout. His ears are large, giving him exceptional hearing. Like most Woofins, Flunnzah has a round face.
Weapons of choice: Flunnzah doesn't much like fighting, but when he does he prefers a whip.
Clothes: Flunnzah typically wears a scale jacket and baggy, silk pants.
Special Techniques: Pickpocketing,(and other forms of theft) reading ancient languages and the many skills needed for going into ancient, dangerous ruins looking to steal.
Relations: Glyntul Pitt, the man who taught him his trade (and how to read ancient languages).
Personality: Flunnzah is tough and greedy, but deep down he… DOESN'T CARE about anything but treasure. Lots of it.
Likes: Treasure, money and fine dining.
Dislikes: Annoying people, traps in ruins and much more.
Backstory: Flunnzah had a pretty normal childhood until he realized how horrible Woofin society was. He then ran away at the age if 50 (around 15 in Woofin years). He wandered about for 50 years until he met Glyntul Pitt in the Laeto Rainforest, looking at an ancient temple. When Flunnzah asked what he was doing, he said that he was hunting for treasure. He then asked him what that was. He told him, leading to Flunnzah asking if he could teach him. He said yes, and they were a great duo until Flunnzah decided to go on his own journey, but before leaving, realized how much he hated Glyntul. So he stole all his treasure and ran off with it. And he's been on his own since then.
Common Trousers
Sometimes called pants, this garment is worn on the lower body, and covers the legs. These trousers are long and extend down to the ankles.
1
Common Tunic
A simple garment which might resemble a long shirt that stops somewhere between the wearer's hips and ankles. The sleeves may be long or short, depending on the local climate.
1
Disarm Trap
This spell magickally disarms most nonmagical traps, rendering them safe.
1
Grappling Hook
This hooked metal device is meant to be attached to a rope. It can then be thrown, and secures the rope in place.
1
Incognito
This spell allows the caster to change their physical appearance.
1
Lesser Agility
This spell grants the ability to move at heightened speeds.
1
Thieves' Tools
A set of lock-picking tools, essential for any thief.
1
Overcoat
A heavy outer garment, this overcoat offers excellent protection from the elements.
1
Whip
A long leather tail that can trap an enemy from afar. Sometimes these weapons have tips on the end of them.
1

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