Ceren-Latham


Joined:
Jun 11, 2018
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Name:
Ceren Latham
Age:
22
Race:
Half-Nymph
Gender:
Female
Class:
Druid
Alignment:
CG
Silver:
100
Gold:
0
The real Ceren-Latham
Name:
Unspecified
Gender:
Unspecified
Country:
Unspecified
Birthday:
Unspecified

All About Ceren Latham

Character Name // Ceren Latham
Nicknames & Alias // Ceren
Name meaning // Young Gazelle
Age // 22
Height // 5'7"
Weight // 136 lbs.
Gender // Female
Race // Half-Nymph
Hair // Very dark brown
Eyes // Dark brown
Skintone // Bronze
Build // Average
Appearance in Age // Late Teens
Animal Shape-Shift // Gazelle
Weapons of Choice // - - -
Armour of choice // - - -
Magical Abilities // Nature Related
Special Techniques // - - -
Backstory // Ceren was born in the wilds of Ataiyo but was raised mostly in the Republic of Iria. Then when she turned seventeen she moved back to Ataiyo to further connect with nature and to learn to become a druid.
Relations //
Father: Terrence Latham [Human]
Step-Mother: Adira Latham [Human]
Mother: Imrya [Nymph]
Brother: Thane Latham [Human]
Bag
Made out of whatever material one could find at the time, this bag holds a few possessions one would have.
1
Boots
Simple, sturdy footwear, usually made of leather.
1
Bo Staff
A simple wooden staff, intended for martial combat.
1
Botanical Growth
Using the power of one’s relationship with the earth, one is able to considerably speed up the growth of florae at a max of 40 feet. This allows the florae to grapple or contain the people around the caster.
1
Canteen
A container typically used to hold drinking water.
1
Common Trousers
Sometimes called pants, this garment is worn on the lower body, and covers the legs. These trousers are long and extend down to the ankles.
1
Common Tunic
A simple garment which might resemble a long shirt that stops somewhere between the wearer's hips and ankles. The sleeves may be long or short, depending on the local climate.
1
Commune With Nature
This spell allows the caster to communicate with plants.
1
Heal
A basic healing spell that will restore an injured person's health.
1
Herbs
These herbs can be prepared in a variety of ways— ground into a balm, brewed into a tea, chewed whole, and more— and have a variety of properties that make them valuable to alchemists, healers, assassins, and more.
1
Hunter's Instinct
Creates heightened senses needed to be a hunter. I.e. Smell, sight, etc.
1
Mud Ball
The caster summons a ball of earth and hurls it at their target.
1
Parvpora's Sight
This spell allows the caster the ability to see better in the dark.
1

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