Albrecht Krieger


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Sep 15, 2017
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Name:
Albrecht Krieger
Age:
31
Race:
Human
Gender:
Male
Class:
Fencer/Mercenary
Alignment:
TG
Silver:
305
Gold:
0
The real Albrecht Krieger
Name:
Unspecified
Gender:
Male
Country:
Unspecified
Birthday:
Mar 1, 1990

I have had a long-time fascination with the Middle Ages; one that has only grown over the years. And while I won't claim to know everything, I will always be open to make suggestions on the subject, particulary if I feel that I could help improve the overall RP…Sorry in advance.
—-
Video on the subject of Medieval Combat
*The mystery of folded steel in swords REVEALED!#katana

All About Albrecht Krieger

Character Name: Albrecht Krieger
Name Meaning: Adel/Al="Noble" Brecht="Bright" Krieger="Warrior"
Age: 31
Height: 5'9"
Weight: 154 lbs.
Gender: Male
Race: Human
Hair: Dark Brown
Eyes: Gray
Skintone: Fair
Build: Lean and Athletic
Weapon of Choice: Longsword, Poleaxe, Rondel
Armor of Choice: Gambeson (Civilian), Plate Harness (Battle)

Appearance
Albrecht is known for his narrow feature, creating the look of one not prone to intimidation. But beneath the surface he is wiry and athletic, honed to by years of combat training for efficient precision. All of this is carried by a poorly hidden grace

His fashion shares the precision of his combat style. He keeps himself clean shaven with his medium length hair pulled into a short tail. His clothes are always clean and perfectly tailored, fitting snuggly to follow his movements. He is always armed, generally with his longsword and his dagger.

Personality
For the most part, Albrecht comes across as a gentle soul, slow to anger and an easy temperament. However, when violence becomes necessary his demeanor shifts drastically: Krieger takes on a near single minded intensity. His world becomes himself, his sword and his enemy and gods save you if you interfere.

He is unusually familiar with noble etiquette, allowing him to maneuver around the pitfalls of court intrigue. While he asserts that this is only to allow him to deal with potential employers, some cannot help but wonder…

Albrecht's morality can sometimes be difficult to pin down. For the most part, though, it can be summed up as in two ways: degree and necessity. This means he tends to guage right and wrong by whether something needs to be done and how much damage is causes.

History
Albrecht was born the bastard son of a powerful crimelord in the Egjoran underworld and from an early age he was resistant to his heritage. This led to a number of altercations with his half-brother and his friends. However, though often outnumbered and outsized by his peers, he proved adept at fighting, coming out victorious more often than not. His father had him tutored in dozens of martial arts and by his twenty-third birthday, he had become the organizations top enforcers and assassins.

During his time with the family, he grew close to his half-sister, Ingrid. Being closer in age meant that they had more in common than with the eldest sibling. Many expected the trio to share control of the family, though secretly, Albrecht expected to save his sister from the life.

Several years ago, everything changed. His father gave him an order to kill a watch commander and his family. Albrecht objected and the disagreement went from heated to violent as the enforcer put his dagger through his father's chest. Things escalated as Albrecht was forced to fight his way through the family home. His blade eventually turned against his sister leaving her maimed before her magic forced him to flee.

He traveled north to Adeluna, becoming a mercenary though he follows his own moral code.

Arsenal
Longsword: A light-weight two-handed sword optimized for thrusting through light armor. Both of its edges are also razor sharp. Exceptionally nimble but not reliable against armor.(Sub:Bastard Sword.)

Rondel: A simple, edgeless dagger with a needle sharp point. Can easily slip through the gaps in plate armor.

Bill-Spear: A lightweight polearm with a hooked blade. The hook can be used to catch and trip enemies while a long tip can be thrust into the gaps of armor.

Throwing Knives: A half-dozen small knives weighted for throwing. Designed as a counter for mages, they were inspired by the Samurai weapon known as the shuriken. Normally stapped to the Albrecht's right thigh.

Broadsword
Steel Buckler

Attire
Padded Jack & Leggings: Basic, lightweight armor made of quilted linen. Designed to be worn in lieu of plate harness as common attire. It has no weak points. (Sub-Leather Armor)

Turnshoes: A pair of simple leather shoes fashioned so the stitching is on the inside. They are thin and flexible, providing little protection.

Gloves: A simple pair of leather gloves worn to protect the hands.

Wool Cloak: A simple cloak that falls to Albrecht's knees. It has an asymmetric design, buttoning over the right shoulder and allowing one arm to easily slip free. It is dyed gray with a red-brown liner. Often worn with an independent hood.

Leather Belt: A belt designed to carry weapons, it is bound around the waist and generally holds a sword over the left hip and a dagger against the back.

Harness:
Arming Garments: Attire specifically designed to be worn under full harness. A padded arming jacket is covered in numerous arming points to tie off pieces of the full harness. A pair of close fitting leggings prevent bunching.

Kettle Hat: A simple iron helmet with a wide brim. Its open face design sacrifices protection for visiblity. It is held by a leather strap that slips under the chin. It has a black finish.

Pauldrons: A pair of symmetric pauldrons that cover the shoulders, upper arms, neck and upper torso. They are rather stylized, with a wing-like design at the back. The steel has a black finish.

Steel Vambraces: A pair of assemblages designed to fit the wearer's arms from the wrists to just below the shoulders. They are complemented by a pair of highly articulated steel gauntlets. The entire assembly is jet black with brass edgework.

Cuisses: A pair of steel tubs that hug the thighs, they are tied to the waist of an arming doublet. Attached poleyns protect the knees and overlap with the greaves. They armor rises over the hip but provides no real protection to the groin. The steel is finished black with brass edging on the poleyn.

Sabatons: A set of foot protectors tied to the wearer's shoes and come to a slight point. They are worn with a pair of tight fitting, contoured greaves. Both pieces have a black finish.

Satchel
Waterskin: A sack full of clean, fresh water.
Tinderbox: A case containing flint, fire striker and combustible wadding.
Grooming Kit: An expensive looking collection of hygiene items. Contains a number of scented soaps as well as a folding razor with a gilded handle.
Whetstone: An abrasive stone used to sharpen and hone a swords edge. Sees almost religious use.
Linseed Oil: Step two in his regular gear maintenance. Flax seed oil repels moisture, preventing rust. (Sub:Beeswax.)
Krieger Fechtbuch: A handwritten manual on Albrecht's martial art style. Also contains musings on the fighting styles of those he has encountered. Journal+Quill and Ink
Tarot Deck: A pack of cards for playing games. The intricate paterns on each face suggests that they are worth a small fortune.
Abilities/Magic
Magic Null: Albrecht is completely incapable of using magic; while not wholy understood, the reason is generally assumed to be tied to his body's unnatural tendancy to "break down" magic. This also means that persistent magic cast on him tend to fail prematurely. Even magical objects in his possession lose their potency.(Sub-Dispel)

Mental Safeguard: Believed to be tied to his previously mentioned condition, attempts to attack his mind are generally fruitless. (Sub-Mind Tower)
Backpack
A hardy pack, with two straps that allow it to be worn on one's back. It's ideal for carrying supplies while on the move.
1
Bastard Sword
A sword with a grip long enough to allow for two-handed or one-handed use. This blade is used to cut into enemies.
1
Boots
Simple, sturdy footwear, usually made of leather.
1
Broadsword
A simple sword of steel construction. Serviceable, if not exceptional.
1
Buckler
This small, round shield is gripped with the fist. It is highly maneuverable, and a popular choice in melee combat.
1
Common Trousers
Sometimes called pants, this garment is worn on the lower body, and covers the legs. These trousers are long and extend down to the ankles.
1
Common Tunic
A simple garment which might resemble a long shirt that stops somewhere between the wearer's hips and ankles. The sleeves may be long or short, depending on the local climate.
1
Dagger
A short, bladed weapon with a sharp point. Can be used to slash or pierce an enemy.
1
Gloves
Meant to be worn on the hands, these gloves are sturdy and warm.
1
Hunting Bow
A simple crafted bow for hunting tonight's dinner. Not overly suitable for combat.
1
Whetstone
Used to sharpen objects.
1
Grooming Kit
A small box full of everything a man or woman may need for their grooming needs: scissors, razor, creams, a brush, and so on.
1
Journal
The pages in this bound book are blank, allowing the owner to use it to keep a record of their thoughts and activities.
1
Tinderbox
Used to start a fire. A must have for every adventurer!
1
Tarot Cards
A deck of 78 carefully illustrated tarot cards. Traditionally used to card play games but also rumoured to have divination properties to those who can translate the cards correctly.
1
Belt
A simple piece of material, usually leather, that holds up one's trousers.
1
Lacriamium
A silvery blue metal with diamond like properties. It was once strong chains created by the Goddess Angela to hold back the Goddess Dalanesca. Now the metal has all but lost it's magical properties but is still the strongest metal in all of Revaliir.
Synth Ingredient
9
Canteen
A container typically used to hold drinking water.
1
Beeswax
A useful substance from the jungles of Laeto. Used to waterproof whips, armor, and other useful things. Can be put in the ears to cancel out noise, but it won't have any effect on Psionic spells, we're afraid.
1
Quill and Ink
A writing implement made from a long feather, used by dipping the tip into a pot of dyed liquid.
1
Tailoring Kit
A small box with needles and spools of thread, used for sewing.
1
Conch Shell
A large shell that can be turned into a horn to summon sea spirits.
Alchemy Ingredient
4
Nevermelting Icicle
A spike of ice that generates a constant fog and never melts even in intense heat.
Alchemy Ingredient
1
Timber
A simple block of wood. Maybe it can be used for something?
Synth Ingredient
2
Spear
A sharp metal point has been affixed to a wooden pole. This is a simple weapon, best for thrusting at an opponent.
1
Bolt of Silk
A simple piece of silk. Maybe it can be used for something?
Synth Ingredient
6
Cart
A vehicle designed to carry goods, usually pulled by a draught horse or similar animal.
Includes one small horse or animal (non-rideable).
1
Silver Ore
A piece of silver ore. Not very useful now, but maybe it can be combined with other things?
Synth Ingredient
1
Leather Cuirass
Chest armor made of cured leather.
1
Leather Vambraces
Reinforced leather armguards, they provide protection without sacrificing flexibility.
1
Leather Pauldrons
Pauldrons made of cured leather, with spiked decor.
1
Cloak
This heavy, woolen cloak offers its wearer warmth and protection from the elements. It also has a hood, which can be drawn up to make the wearer seem more mysterious.
1
Iron Ore
A piece of iron ore. Not very useful now, but maybe it can be combined with other things?
Synth Ingredient
4
Mace
A well crafted blunt weapon used to bash things in with force.
1
Corundum
A semi-precious gemstone used to craft other things. Rubies and sapphires are in the corundum family as well as many others. Often corundum is called by its color and not its real name.
Synth Ingredient
4
Leather Leggings
Leg armor made of leather, it offers protection without limiting mobility.
1
Shrunken Head
No one is entirely sure how the natives have figured this out. I just hope I'm not next.
Alchemy Ingredient
9
Sundrop
A golden drop of sunlight.
Alchemy Ingredient
3
Ectoplasm
Ghost boogers. Yuck!
Alchemy Ingredient
3
Star Sapphire
A star sapphire is a rare version of a regular sapphire. It appears with a very rare star across the top of it. It is highly coveted and often used in references for light magic.
Synth Ingredient
1
Plate Helm
Thin metal plates form a helmet to protect the head, though it limits the field of vision.
1
Plate Vambraces
Thin sheets of metal formed into armor to protect the arms.
1
Plate Boots
Boots formed of thin metal sheets, it offers a great deal of protection though at a loss of mobility.
1
Leather
A piece of leather. Maybe it can be used for something?
Synth Ingredient
2
Gold Ore
A piece of gold ore. Not very useful now, but maybe it can be combined with other things?
Synth Ingredient
3
Orichalcum Ore
A piece of Orichalcum ore. Not very useful now, but maybe it can be combined with other things?
Synth Ingredient
3
Amethyst
A purple gemstone commonly used in jewelry and other projects.
Synth Ingredient
2
Lump of Coal
A hard packed ball of coal that can be used for crafting. Can also be used to burn for a fire.
Synth Ingredient
1
Dispel
This spell negates the effect of a single spell or enchantment. It can be used to remove either positive or negative status ailments (i.e. blessings, curses, etc.), but it cannot banish a summoned creature.
1
Mind Tower
This spell allows the caster to better resist and defend against mental attacks and intrusions, such as charm spells, telepathy, or similar psionic magicks.
1
Pearl
Found in oysters these beautiful little gems can make quite the beautiful bracelet or necklace.
Synth Ingredient
2
Cursed Jewelry
These beautiful, intricate pieces of jewelry are clearly costly in make. But anyone wearing them will soon find themselves haunted by ghosts always just out of sight and the screams of the damned. A great present for that ex you hate!
Halloween 2015 Event Item
1
Ghostly Puppy
This small puppy passed away at a young age and joined the Hallowed Caravan's crew as a ghost.
Halloween 2015 Event Item
1
Mistress' Cloak
A cloak made from the finest silk spun from the spider queen herself.
Halloween 2015 Event Item
1
Wisp Shawl
Crafted from the memories of banshee this cloth glows with an eerie presence. It lights up dark places and can be worn as a scarf or shawl.
Halloween 2015 Event Item
1
Plate Leggings
Armor for the legs crafted of thin metal sheets, it offers a lot of protection at the loss of mobility.
1
Plate Pauldrons
Pauldrons formed of thin metal sheets, it offers a great deal of protection though at a loss of mobility.
1
Throwing Knives
A set of small knives with weighted handles, intended for throwing at an opponent.
1
Cadaver Angler Fish
Angler Fish have always been one of the mighty predators of the depths but this species has always tugged on the hearts of all those around it. Instead of a sweet light that attracts you, it is the body of your loved ones you find, alive and dancing ready to be with you until the end (of you).
This is an event prize for the 2016 Halloween Event: Atop Haunted Hill.
1
Cereus’s Protection
When cast, this spell summons large spectral cats to protect the caster.
Event prize for the 2017 Halloween Event, Ripples of Time: Nahda
1
Concordia's Bondage
Spider silk has been woven into the strongest rope known to Revaliir in the name of fun. Many citizens of Revaliir use this for many unsavory things, too adult for many to hear, but also it is used by many sailors when they have saved up enough coin as the strength of the silk has never failed.
This is an event prize for the 2016 Halloween Event: Atop Haunted Hill.
1
Cursed Khopesh
Infused with the same unholy power that buried the City of Asyut, these blades can cause mummy rot when a wound is inflicted by the blade. This mummy rot can be healed by magic, or will clear up naturally after about 24 hours depending upon the severity of the injury.
Event prize for the 2017 Halloween Event, Ripples of Time: Nahda
1
Ghost Kitten
Long forgotten by its owner, this kitten has wandered the land for years in search of a new owner. This is an event prize for the 2016 Halloween Event: Atop Haunted Hill.
1
Harenian Death Mask
When placed over the face of a dying individual, these Death Masks could induce a state of suspended animation in the wearer until it was determined that they could be saved, or if they were to make their journey back to the Soul Stream.
Event prize for the 2017 Halloween Event, Ripples of Time: Nahda
1
Jackal
A well-loved pet among the Harenians, Jackals were often kept as guard dogs and hunting companions.
Event prize for the 2017 Halloween Event, Ripples of Time: Nahda
1
Possessed Toy
This toy belonged to a son of a rich family from Egjora. It was given to him by a servant just after she was fired by the lady of the house for practicing dark magic. The toy seems to move on its own and has a demonic voice. The family this toy once belonged to died soon after by strange causes unknown. It is best to appease the toy and not stir its anger.
This is an event prize for the 2016 Halloween Event: Atop Haunted Hill.
1
Reyansh's Mimic Potion
Going past how great the incognito spell was, Reyansh wanted to mess with his followers even more. He created the Mimic Potion that transforms a person into someone else for a full day. This potion mimics looks, voice, and smell to the best ability.
This is an event prize for the 2016 Halloween Event: Atop Haunted Hill.
1
Ten Tickles
This spell allows the caster to summon ten giant tentacle plants ready to whip at their master’s enemies.
This is an event prize for the 2016 Halloween Event: Atop Haunted Hill.
1
Zujiuchu's Ectoplasm Stars
These throwing stars were formed by using the souls of those Zujiuchu thought were true warriors. He used their bodily essence and turned them into weapons worthy of a god. These ethereal stars can pierce through just about anything and they are always sharp.
This is an event prize for the 2016 Halloween Event: Atop Haunted Hill.
1
Ammolite
Ammolite is a very ancient gemstone made from fossilized shells. It has an opal like appearance making it highly sought after.
Synth Ingredient
1

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